Class DriedGhastBlock
- All Implemented Interfaces:
FluidDrainable
,FluidFillable
,Waterloggable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/DriedGhastBlock
intermediary net/minecraft/class_11198
official dsk
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<DriedGhastBlock> static final IntProperty
static final int
static final int
private static final VoxelShape
static final BooleanProperty
Fields inherited from class net.minecraft.block.HorizontalFacingBlock
FACING
Fields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, FORCE_STATE, FORCE_STATE_AND_SKIP_CALLBACKS_AND_DROPS, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_BLOCK_ADDED_CALLBACK, SKIP_BLOCK_ENTITY_REPLACED_CALLBACK, SKIP_DROPS, SKIP_REDRAW_AND_BLOCK_ENTITY_REPLACED_CALLBACK, SKIP_REDSTONE_WIRE_STATE_REPLACEMENT, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, translationKey, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canPathfindThrough
(BlockState state, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.com.mojang.serialization.MapCodec
<DriedGhastBlock> getCodec()
protected FluidState
getFluidState
(BlockState state) Returns the state's associated fluid state.int
getHydration
(BlockState state) getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockState
getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.private boolean
isFullyHydrated
(BlockState state) void
onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
randomDisplayTick
(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.protected void
randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected void
scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.private void
spawnGhastling
(ServerWorld world, BlockPos pos, BlockState state) private void
tickHydration
(BlockState state, ServerWorld world, BlockPos pos, Random random) boolean
tryFillWithFluid
(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) Methods inherited from class net.minecraft.block.HorizontalFacingBlock
mirror, rotate
Methods inherited from class net.minecraft.block.Block
afterBreak, asBlock, asItem, canMobSpawnInside, cannotConnect, createColumnShape, createColumnShape, createCubeShape, createCuboidShape, createCuboidShape, createCuboidZShape, createCuboidZShape, createCuboidZShape, createShapeArray, createShapeFunction, createShapeFunction, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getRawIdFromState, getRegistryEntry, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getInsideCollisionShape, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getPickStack, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getTranslationKey, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isShapeFullCube, isSideInvisible, isTransparent, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
Methods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODEC
Lnet/minecraft/block/DriedGhastBlock;CODEC:Lcom/mojang/serialization/MapCodec;
intermediary field_59753
Lnet/minecraft/class_11198;field_59753:Lcom/mojang/serialization/MapCodec;
official a
Ldsk;a:Lcom/mojang/serialization/MapCodec;
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MAX_HYDRATION
public static final int MAX_HYDRATION- See Also:
- Mappings:
Namespace Name Mixin selector named MAX_HYDRATION
Lnet/minecraft/block/DriedGhastBlock;MAX_HYDRATION:I
intermediary field_59754
Lnet/minecraft/class_11198;field_59754:I
official b
Ldsk;b:I
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HYDRATION
- Mappings:
Namespace Name Mixin selector named HYDRATION
Lnet/minecraft/block/DriedGhastBlock;HYDRATION:Lnet/minecraft/state/property/IntProperty;
intermediary field_59755
Lnet/minecraft/class_11198;field_59755:Lnet/minecraft/class_2758;
official c
Ldsk;c:Lefb;
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WATERLOGGED
- Mappings:
Namespace Name Mixin selector named WATERLOGGED
Lnet/minecraft/block/DriedGhastBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
intermediary field_59756
Lnet/minecraft/class_11198;field_59756:Lnet/minecraft/class_2746;
official d
Ldsk;d:Lees;
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HYDRATION_TICK_TIME
public static final int HYDRATION_TICK_TIME- See Also:
- Mappings:
Namespace Name Mixin selector named HYDRATION_TICK_TIME
Lnet/minecraft/block/DriedGhastBlock;HYDRATION_TICK_TIME:I
intermediary field_59757
Lnet/minecraft/class_11198;field_59757:I
official e
Ldsk;e:I
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SHAPE
- Mappings:
Namespace Name Mixin selector named SHAPE
Lnet/minecraft/block/DriedGhastBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
intermediary field_59758
Lnet/minecraft/class_11198;field_59758:Lnet/minecraft/class_265;
official g
Ldsk;g:Lfjm;
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Constructor Details
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DriedGhastBlock
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
official <init>
Leea;<init>(Leea$d;)V
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Method Details
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getCodec
- Specified by:
getCodec
in classHorizontalFacingBlock
- Mappings:
Namespace Name Mixin selector named getCodec
Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
intermediary method_53969
Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;
official a
Leea;a()Lcom/mojang/serialization/MapCodec;
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
official a
Ldpz;a(Leec$a;)V
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.world.block.WireOrientation, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockworld
- the worldpos
- the position of this blockdirection
- the direction from this block to the neighborneighborPos
- the position of the neighbor blockneighborState
- the state of the updated neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/world/tick/ScheduledTickView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/random/Random;)Lnet/minecraft/block/BlockState;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_10225;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_5819;)Lnet/minecraft/class_2680;
official a
Leea;a(Leeb;Ldmx;Ldnj;Ljb;Ljh;Ljb;Leeb;Lbck;)Leeb;
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
official a
Leea;a(Leeb;Ldly;Ljb;Lfix;)Lfjm;
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getHydration
- Mappings:
Namespace Name Mixin selector named getHydration
Lnet/minecraft/block/DriedGhastBlock;getHydration(Lnet/minecraft/block/BlockState;)I
intermediary method_70748
Lnet/minecraft/class_11198;method_70748(Lnet/minecraft/class_2680;)I
official n
Ldsk;n(Leeb;)I
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isFullyHydrated
- Mappings:
Namespace Name Mixin selector named isFullyHydrated
Lnet/minecraft/block/DriedGhastBlock;isFullyHydrated(Lnet/minecraft/block/BlockState;)Z
intermediary method_70749
Lnet/minecraft/class_11198;method_70749(Lnet/minecraft/class_2680;)Z
official o
Ldsk;o(Leeb;)Z
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingScheduledTickView.scheduleBlockTick(BlockPos, Block, int)
.Scheduled ticks are often used inside
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.world.tick.ScheduledTickView, net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.util.math.random.Random)
.Here are some examples:
SugarCaneBlock
checks the placement requirement.DispenserBlock
dispenses its content.CommandBlock
executes its command.FrogspawnBlock
spawns a tadpole.SoulSandBlock
updates a bubble column.FallingBlock
tries to fall.
- Overrides:
scheduledTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named scheduledTick
Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9588
Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official a
Leea;a(Leeb;Laub;Ljb;Lbck;)V
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tickHydration
- Mappings:
Namespace Name Mixin selector named tickHydration
Lnet/minecraft/block/DriedGhastBlock;tickHydration(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_70747
Lnet/minecraft/class_11198;method_70747(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official c
Ldsk;c(Leeb;Laub;Ljb;Lbck;)V
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spawnGhastling
- Mappings:
Namespace Name Mixin selector named spawnGhastling
Lnet/minecraft/block/DriedGhastBlock;spawnGhastling(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
intermediary method_70746
Lnet/minecraft/class_11198;method_70746(Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
official a
Ldsk;a(Laub;Ljb;Leeb;)V
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
this is not affected by a game rule.- Overrides:
randomDisplayTick
in classBlock
- Mappings:
Namespace Name Mixin selector named randomDisplayTick
Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9496
Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official a
Ldpz;a(Leeb;Ldmu;Ljb;Lbck;)V
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randomTick
Called server-side when a block gets ticked randomly. This can be overridden to implement various logics, most commonly plant growth. Default implementation does nothing. To control the rate of the action, userandom
.Random tick speed is controlled by the game rule
randomTickSpeed
and can be disabled. Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players receive random ticks.Blocks overriding this must use
AbstractBlock.Settings.ticksRandomly()
block settings.Here are some examples:
SugarCaneBlock
uses this to grow sugar cane.OxidizableBlock
uses this to oxidize.NetherPortalBlock
uses this to spawn zombified piglins.LeavesBlock
uses this to decay when far from logs.
- Overrides:
randomTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named randomTick
Lnet/minecraft/block/AbstractBlock;randomTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9514
Lnet/minecraft/class_4970;method_9514(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official b
Leea;b(Leeb;Laub;Ljb;Lbck;)V
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getPlacementState
- Overrides:
getPlacementState
in classBlock
- Mappings:
Namespace Name Mixin selector named getPlacementState
Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
intermediary method_9605
Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
official a
Ldpz;a(Ldgo;)Leeb;
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
official b_
Leea;b_(Leeb;)Lfal;
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tryFillWithFluid
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) - Specified by:
tryFillWithFluid
in interfaceFluidFillable
- Specified by:
tryFillWithFluid
in interfaceWaterloggable
- Mappings:
Namespace Name Mixin selector named tryFillWithFluid
Lnet/minecraft/block/FluidFillable;tryFillWithFluid(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/fluid/FluidState;)Z
intermediary method_10311
Lnet/minecraft/class_2402;method_10311(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_3610;)Z
official a
Ldux;a(Ldmv;Ljb;Leeb;Lfal;)Z
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onPlaced
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.Tall or wide blocks (such as doors or beds) should override this to place the other half of the block. Blocks with block entities can use this to copy the data from the item stack, such as the custom name.
This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
onPlaced
in classBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named onPlaced
Lnet/minecraft/block/Block;onPlaced(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;)V
intermediary method_9567
Lnet/minecraft/class_2248;method_9567(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_1309;Lnet/minecraft/class_1799;)V
official a
Ldpz;a(Ldmu;Ljb;Leeb;Lcam;Ldcv;)V
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