Record Class PostEffectPipeline.Pass

java.lang.Object
java.lang.Record
net.minecraft.client.gl.PostEffectPipeline.Pass
Record Components:
vertexShaderId -
fragmentShaderId -
inputs -
outputTarget -
uniforms -
Enclosing class:
PostEffectPipeline

@Environment(CLIENT) public static record PostEffectPipeline.Pass(Identifier vertexShaderId, Identifier fragmentShaderId, List<PostEffectPipeline.Input> inputs, Identifier outputTarget, Map<String,List<UniformValue>> uniforms) extends Record
Mappings:
Namespace Name
named net/minecraft/client/gl/PostEffectPipeline$Pass
intermediary net/minecraft/class_9962$class_9967
official gxs$c
named vertexShaderId
intermediary comp_3718
official b
named fragmentShaderId
intermediary comp_3719
official c
named inputs
intermediary comp_3021
official d
named outputTarget
intermediary comp_3022
official e
named uniforms
intermediary comp_3023
official f
  • Field Details

    • vertexShaderId

      private final Identifier vertexShaderId
      The field for the vertexShaderId record component.
    • fragmentShaderId

      private final Identifier fragmentShaderId
      The field for the fragmentShaderId record component.
    • inputs

      private final List<PostEffectPipeline.Input> inputs
      The field for the inputs record component.
    • outputTarget

      private final Identifier outputTarget
      The field for the outputTarget record component.
    • uniforms

      private final Map<String,List<UniformValue>> uniforms
      The field for the uniforms record component.
    • INPUTS_CODEC

      private static final com.mojang.serialization.Codec<List<PostEffectPipeline.Input>> INPUTS_CODEC
      Mappings:
      Namespace Name Mixin selector
      named INPUTS_CODEC Lnet/minecraft/client/gl/PostEffectPipeline$Pass;INPUTS_CODEC:Lcom/mojang/serialization/Codec;
      intermediary field_53117 Lnet/minecraft/class_9962$class_9967;field_53117:Lcom/mojang/serialization/Codec;
      official g Lgxs$c;g:Lcom/mojang/serialization/Codec;
    • UNIFORMS_CODEC

      private static final com.mojang.serialization.Codec<Map<String,List<UniformValue>>> UNIFORMS_CODEC
      Mappings:
      Namespace Name Mixin selector
      named UNIFORMS_CODEC Lnet/minecraft/client/gl/PostEffectPipeline$Pass;UNIFORMS_CODEC:Lcom/mojang/serialization/Codec;
      intermediary field_60121 Lnet/minecraft/class_9962$class_9967;field_60121:Lcom/mojang/serialization/Codec;
      official h Lgxs$c;h:Lcom/mojang/serialization/Codec;
    • CODEC

      public static final com.mojang.serialization.Codec<PostEffectPipeline.Pass> CODEC
      Mappings:
      Namespace Name Mixin selector
      named CODEC Lnet/minecraft/client/gl/PostEffectPipeline$Pass;CODEC:Lcom/mojang/serialization/Codec;
      intermediary field_53116 Lnet/minecraft/class_9962$class_9967;field_53116:Lcom/mojang/serialization/Codec;
      official a Lgxs$c;a:Lcom/mojang/serialization/Codec;
  • Constructor Details

  • Method Details

    • streamTargets

      public Stream<Identifier> streamTargets()
      Mappings:
      Namespace Name Mixin selector
      named streamTargets Lnet/minecraft/client/gl/PostEffectPipeline$Pass;streamTargets()Ljava/util/stream/Stream;
      intermediary method_66540 Lnet/minecraft/class_9962$class_9967;method_66540()Ljava/util/stream/Stream;
      official a Lgxs$c;a()Ljava/util/stream/Stream;
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object object)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      object - the object with which to compare
      Returns:
      true if this object is the same as the object argument; false otherwise.
    • vertexShaderId

      public Identifier vertexShaderId()
      Returns the value of the vertexShaderId record component.
      Returns:
      the value of the vertexShaderId record component
    • fragmentShaderId

      public Identifier fragmentShaderId()
      Returns the value of the fragmentShaderId record component.
      Returns:
      the value of the fragmentShaderId record component
    • inputs

      public List<PostEffectPipeline.Input> inputs()
      Returns the value of the inputs record component.
      Returns:
      the value of the inputs record component
    • outputTarget

      public Identifier outputTarget()
      Returns the value of the outputTarget record component.
      Returns:
      the value of the outputTarget record component
    • uniforms

      public Map<String,List<UniformValue>> uniforms()
      Returns the value of the uniforms record component.
      Returns:
      the value of the uniforms record component