Class ZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<T,S>
net.minecraft.client.render.entity.LivingEntityRenderer<T,S,M>
net.minecraft.client.render.entity.MobEntityRenderer<T,S,M>
net.minecraft.client.render.entity.AgeableMobEntityRenderer<T,S,M>
net.minecraft.client.render.entity.BipedEntityRenderer<T,S,M>
net.minecraft.client.render.entity.ZombieBaseEntityRenderer<T,S,M>
- All Implemented Interfaces:
FeatureRendererContext<S,M>
- Direct Known Subclasses:
DrownedEntityRenderer,ZombieEntityRenderer
@Environment(CLIENT)
public abstract class ZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
extends BipedEntityRenderer<T,S,M>
- Mappings:
Namespace Name named net/minecraft/client/render/entity/ZombieBaseEntityRendererintermediary net/minecraft/class_968official hmp
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Field Summary
FieldsFields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, itemModelResolver, modelFields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedZombieBaseEntityRenderer(EntityRendererFactory.Context context, M mainModel, M babyMainModel, EquipmentModelData<M> equipmentModelData, EquipmentModelData<M> equipmentModelData2) -
Method Summary
Modifier and TypeMethodDescriptiongetTexture(S s) protected booleanReturns if this entity is shaking.voidupdateRenderState(T t, S s, float float2) Methods inherited from class net.minecraft.client.render.entity.BipedEntityRenderer
getArmPose, updateBipedRenderStateMethods inherited from class net.minecraft.client.render.entity.AgeableMobEntityRenderer
renderMethods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
getShadowRadius, hasLabel, method_74933Methods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, appendHitboxes, getAnimationCounter, getBoundingBox, getLyingPositionRotationDegrees, getMixColor, getModel, getOverlay, getRenderLayer, isVisible, method_74932, scale, setupTransforms, shouldFlipUpsideDown, shouldRenderFeaturesMethods inherited from class net.minecraft.client.render.entity.EntityRenderer
canBeCulled, createRenderState, getAndUpdateRenderState, getBlockLight, getDisplayName, getLight, getPositionOffset, getShadowOpacity, getSkyLight, getTextRenderer, renderLabelIfPresent, shouldRender, updateShadow
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector named TEXTURELnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;intermediary field_4819Lnet/minecraft/class_968;field_4819:Lnet/minecraft/class_2960;official aLhmp;a:Lamj;
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Constructor Details
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ZombieBaseEntityRenderer
protected ZombieBaseEntityRenderer(EntityRendererFactory.Context context, M mainModel, M babyMainModel, EquipmentModelData<M> equipmentModelData, EquipmentModelData<M> equipmentModelData2) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/EquipmentModelData;Lnet/minecraft/client/render/entity/model/EquipmentModelData;)Vintermediary <init>Lnet/minecraft/class_968;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_623;Lnet/minecraft/class_623;Lnet/minecraft/class_11677;Lnet/minecraft/class_11677;)Vofficial <init>Lhmp;<init>(Lhny$a;Lgye;Lgye;Lhmt;Lhmt;)V
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Method Details
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getTexture
- Specified by:
getTexturein classLivingEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState, M extends ZombieEntityModel<S>> - Mappings:
Namespace Name Mixin selector named getTextureLnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;)Lnet/minecraft/util/Identifier;intermediary method_4163Lnet/minecraft/class_968;method_4163(Lnet/minecraft/class_10086;)Lnet/minecraft/class_2960;official aLhmp;a(Lhxd;)Lamj;
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updateRenderState
- Overrides:
updateRenderStatein classBipedEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState, M extends ZombieEntityModel<S>> - Mappings:
Namespace Name Mixin selector named updateRenderStateLnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;updateRenderState(Lnet/minecraft/entity/mob/ZombieEntity;Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;F)Vintermediary method_62369Lnet/minecraft/class_968;method_62369(Lnet/minecraft/class_1642;Lnet/minecraft/class_10086;F)Vofficial aLhmp;a(Lcxg;Lhxd;F)V
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isShaking
Description copied from class:LivingEntityRendererReturns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShakingin classLivingEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState, M extends ZombieEntityModel<S>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector named isShakingLnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;)Zintermediary method_25449Lnet/minecraft/class_968;method_25449(Lnet/minecraft/class_10086;)Zofficial bLhmp;b(Lhxd;)Z
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