Record Class ServerPlayerEntity.RespawnPos

java.lang.Object
java.lang.Record
net.minecraft.server.network.ServerPlayerEntity.RespawnPos
Record Components:
pos -
yaw -
pitch -
Enclosing class:
ServerPlayerEntity

private static record ServerPlayerEntity.RespawnPos(Vec3d pos, float yaw, float pitch) extends Record
Mappings:
Namespace Name
named net/minecraft/server/network/ServerPlayerEntity$RespawnPos
intermediary net/minecraft/class_3222$class_9773
official awy$b
named pos
intermediary comp_2811
official a
named yaw
intermediary comp_2812
official b
named pitch
intermediary comp_4914
official c
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    private final float
    The field for the pitch record component.
    private final Vec3d
    The field for the pos record component.
    private final float
    The field for the yaw record component.
  • Constructor Summary

    Constructors
    Constructor
    Description
    RespawnPos(Vec3d vec3d, float float2, float float3)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    final boolean
    equals(Object object)
    Indicates whether some other object is "equal to" this one.
    fromCurrentPos(Vec3d respawnPos, BlockPos currentPos, float float2)
     
    private static float
    getYaw(Vec3d respawnPos, BlockPos currentPos)
     
    final int
    Returns a hash code value for this object.
    float
    Returns the value of the pitch record component.
    pos()
    Returns the value of the pos record component.
    final String
    Returns a string representation of this record class.
    float
    yaw()
    Returns the value of the yaw record component.

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

    • pos

      private final Vec3d pos
      The field for the pos record component.
    • yaw

      private final float yaw
      The field for the yaw record component.
    • pitch

      private final float pitch
      The field for the pitch record component.
  • Constructor Details

    • RespawnPos

      RespawnPos(Vec3d vec3d, float float2, float float3)
  • Method Details

    • fromCurrentPos

      public static ServerPlayerEntity.RespawnPos fromCurrentPos(Vec3d respawnPos, BlockPos currentPos, float float2)
      Mappings:
      Namespace Name Mixin selector
      named fromCurrentPos Lnet/minecraft/server/network/ServerPlayerEntity$RespawnPos;fromCurrentPos(Lnet/minecraft/util/math/Vec3d;Lnet/minecraft/util/math/BlockPos;F)Lnet/minecraft/server/network/ServerPlayerEntity$RespawnPos;
      intermediary method_60595 Lnet/minecraft/class_3222$class_9773;method_60595(Lnet/minecraft/class_243;Lnet/minecraft/class_2338;F)Lnet/minecraft/class_3222$class_9773;
      official a Lawy$b;a(Lfoh;Lja;F)Lawy$b;
    • getYaw

      private static float getYaw(Vec3d respawnPos, BlockPos currentPos)
      Mappings:
      Namespace Name Mixin selector
      named getYaw Lnet/minecraft/server/network/ServerPlayerEntity$RespawnPos;getYaw(Lnet/minecraft/util/math/Vec3d;Lnet/minecraft/util/math/BlockPos;)F
      intermediary method_60596 Lnet/minecraft/class_3222$class_9773;method_60596(Lnet/minecraft/class_243;Lnet/minecraft/class_2338;)F
      official a Lawy$b;a(Lfoh;Lja;)F
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object object)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      object - the object with which to compare
      Returns:
      true if this object is the same as the object argument; false otherwise.
    • pos

      public Vec3d pos()
      Returns the value of the pos record component.
      Returns:
      the value of the pos record component
    • yaw

      public float yaw()
      Returns the value of the yaw record component.
      Returns:
      the value of the yaw record component
    • pitch

      public float pitch()
      Returns the value of the pitch record component.
      Returns:
      the value of the pitch record component