@Environment(value=CLIENT) class RealmsResetWorldScreen.FrameButton extends ButtonWidget
ButtonWidget.PressAction
Modifier and Type | Field and Description |
---|---|
private Identifier |
image |
onPress
active, alpha, height, hovered, nextNarration, visible, WIDGETS_LOCATION, width, x, y
BACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE
Constructor and Description |
---|
FrameButton(int x,
int y,
String text,
Identifier identifier,
ButtonWidget.PressAction pressAction) |
Modifier and Type | Method and Description |
---|---|
void |
renderButton(int mouseX,
int mouseY,
float delta) |
onPress
keyPressed, onClick
changeFocus, clicked, getHeight, getMessage, getNarrationMessage, getWidth, getYImage, isFocused, isHovered, isMouseOver, isValidClickButton, mouseClicked, mouseDragged, mouseReleased, narrate, onDrag, onFocusedChanged, onRelease, playDownSound, queueNarration, render, renderBg, renderToolTip, setAlpha, setFocused, setMessage, setWidth
drawCenteredString, drawHorizontalLine, drawSprite, drawString, drawTexture, drawTexture, drawTexture, drawTexture, drawTexturedQuad, drawVerticalLine, fill, fill, fillGradient, getZOffset, setZOffset
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseMoved, mouseScrolled
private final Identifier image
public FrameButton(int x, int y, String text, Identifier identifier, ButtonWidget.PressAction pressAction)
public void renderButton(int mouseX, int mouseY, float delta)
renderButton
in class AbstractButtonWidget