public class FlowerPotBlock extends Block
Block.NeighborGroup
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
Modifier and Type | Field and Description |
---|---|
private Block |
content |
private static Map<Block,Block> |
CONTENT_TO_POTTED |
protected static VoxelShape |
SHAPE |
LOGGER, STATE_IDS, stateManager
collidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Constructor and Description |
---|
FlowerPotBlock(Block content,
AbstractBlock.Settings settings) |
Modifier and Type | Method and Description |
---|---|
Block |
getContent() |
VoxelShape |
getOutlineShape(BlockState state,
BlockView world,
BlockPos pos,
ShapeContext context) |
ItemStack |
getPickStack(BlockView world,
BlockPos pos,
BlockState state) |
BlockRenderType |
getRenderType(BlockState state) |
BlockState |
getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState newState,
IWorld world,
BlockPos pos,
BlockPos posFrom) |
ActionResult |
onUse(BlockState state,
World world,
BlockPos pos,
PlayerEntity player,
Hand hand,
BlockHitResult hit) |
addStacksForDisplay, afterBreak, appendProperties, asBlock, asItem, buildTooltip, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPlacementState, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isIn, isShapeFullCube, isSideSolidFullSquare, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, randomDisplayTick, replaceBlock, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toString
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMaterialColor, getDroppedStacks, getFluidState, getLootTableId, getOffsetType, getOpacity, getPistonBehavior, getRayTraceShape, getRenderingSeed, getSidesShape, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasBlockEntity, hasComparatorOutput, hasSidedTransparency, isSideInvisible, mirror, neighborUpdate, onBlockAction, onBlockAdded, onBlockBreakStart, onBlockRemoved, onEntityCollision, onProjectileHit, onStacksDropped, prepare, randomTick, rotate, scheduledTick
protected static final VoxelShape SHAPE
private final Block content
public FlowerPotBlock(Block content, AbstractBlock.Settings settings)
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getOutlineShape
in class AbstractBlock
public BlockRenderType getRenderType(BlockState state)
getRenderType
in class AbstractBlock
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
onUse
in class AbstractBlock
@Environment(value=CLIENT) public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state)
getPickStack
in class Block
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, IWorld world, BlockPos pos, BlockPos posFrom)
getStateForNeighborUpdate
in class AbstractBlock
public Block getContent()