public class FlowerPotBlock extends Block
Block.NeighborGroupAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>| Modifier and Type | Field and Description |
|---|---|
private Block |
content |
private static Map<Block,Block> |
CONTENT_TO_POTTED |
protected static VoxelShape |
SHAPE |
LOGGER, STATE_IDS, stateManagercollidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier| Constructor and Description |
|---|
FlowerPotBlock(Block content,
AbstractBlock.Settings settings) |
| Modifier and Type | Method and Description |
|---|---|
Block |
getContent() |
VoxelShape |
getOutlineShape(BlockState state,
BlockView world,
BlockPos pos,
ShapeContext context) |
ItemStack |
getPickStack(BlockView world,
BlockPos pos,
BlockState state) |
BlockRenderType |
getRenderType(BlockState state) |
BlockState |
getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState newState,
IWorld world,
BlockPos pos,
BlockPos posFrom) |
ActionResult |
onUse(BlockState state,
World world,
BlockPos pos,
PlayerEntity player,
Hand hand,
BlockHitResult hit) |
addStacksForDisplay, afterBreak, appendProperties, asBlock, asItem, buildTooltip, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPlacementState, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isIn, isShapeFullCube, isSideSolidFullSquare, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, randomDisplayTick, replaceBlock, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toStringcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMaterialColor, getDroppedStacks, getFluidState, getLootTableId, getOffsetType, getOpacity, getPistonBehavior, getRayTraceShape, getRenderingSeed, getSidesShape, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasBlockEntity, hasComparatorOutput, hasSidedTransparency, isSideInvisible, mirror, neighborUpdate, onBlockAction, onBlockAdded, onBlockBreakStart, onBlockRemoved, onEntityCollision, onProjectileHit, onStacksDropped, prepare, randomTick, rotate, scheduledTickprotected static final VoxelShape SHAPE
private final Block content
public FlowerPotBlock(Block content, AbstractBlock.Settings settings)
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getOutlineShape in class AbstractBlockpublic BlockRenderType getRenderType(BlockState state)
getRenderType in class AbstractBlockpublic ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
onUse in class AbstractBlock@Environment(value=CLIENT) public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state)
getPickStack in class Blockpublic BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, IWorld world, BlockPos pos, BlockPos posFrom)
getStateForNeighborUpdate in class AbstractBlockpublic Block getContent()