@Environment(value=CLIENT) public class LevelLoadingScreen extends Screen
| Modifier and Type | Field and Description |
|---|---|
private long |
field_19101 |
private WorldGenerationProgressTracker |
progressProvider |
private static it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus> |
STATUS_TO_COLOR |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthBACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
LevelLoadingScreen(WorldGenerationProgressTracker progressProvider) |
| Modifier and Type | Method and Description |
|---|---|
static void |
drawChunkMap(WorldGenerationProgressTracker progressProvider,
int centerX,
int centerY,
int chunkSize,
int int2) |
void |
removed() |
void |
render(int mouseX,
int mouseY,
float delta) |
boolean |
shouldCloseOnEsc() |
addButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, renderBackground, renderBackground, renderDirtBackground, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawHorizontalLine, drawSprite, drawString, drawTexture, drawTexture, drawTexture, drawTexture, drawTexturedQuad, drawVerticalLine, fill, fill, fillGradient, getZOffset, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus> STATUS_TO_COLOR
private final WorldGenerationProgressTracker progressProvider
private long field_19101
public LevelLoadingScreen(WorldGenerationProgressTracker progressProvider)
public boolean shouldCloseOnEsc()
shouldCloseOnEsc in class Screenpublic void render(int mouseX,
int mouseY,
float delta)
public static void drawChunkMap(WorldGenerationProgressTracker progressProvider, int centerX, int centerY, int chunkSize, int int2)