@Environment(value=CLIENT) static class SplashScreen.LogoTexture extends ResourceTexture
ResourceTexture.TextureData
location
bilinear, glId, mipmap
Constructor and Description |
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LogoTexture() |
Modifier and Type | Method and Description |
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protected ResourceTexture.TextureData |
loadTextureData(ResourceManager resourceManager) |
load
bindTexture, clearGlId, getGlId, registerTexture, setFilter
protected ResourceTexture.TextureData loadTextureData(ResourceManager resourceManager)
loadTextureData
in class ResourceTexture