@Environment(value=CLIENT) public class SmithingScreen extends ForgingScreen<SmithingScreenHandler>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragSlots, focusedSlot, handler, isCursorDragging, playerInventory, x, ybuttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
SmithingScreen(SmithingScreenHandler handler,
PlayerInventory playerInventory,
Text title) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawForeground(int mouseX,
int mouseY) |
drawBackground, init, onHandlerRegistered, onPropertyUpdate, onSlotUpdate, removed, render, renderForeground, setupdrawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, mouseClicked, mouseDragged, mouseReleased, onMouseClick, shouldCloseOnEsc, tickaddButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderDirtBackground, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawHorizontalLine, drawSprite, drawString, drawTexture, drawTexture, drawTexture, drawTexture, drawTexturedQuad, drawVerticalLine, fill, fill, fillGradient, getZOffset, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
public SmithingScreen(SmithingScreenHandler handler, PlayerInventory playerInventory, Text title)
protected void drawForeground(int mouseX,
int mouseY)
drawForeground in class HandledScreen<SmithingScreenHandler>