@Environment(value=CLIENT) public class MultiplayerServerListWidget extends AlwaysSelectedEntryListWidget<MultiplayerServerListWidget.Entry>
| Modifier and Type | Class and Description |
|---|---|
static class |
MultiplayerServerListWidget.Entry |
static class |
MultiplayerServerListWidget.LanServerEntry |
static class |
MultiplayerServerListWidget.ScanningEntry |
class |
MultiplayerServerListWidget.ServerEntry |
| Modifier and Type | Field and Description |
|---|---|
private List<MultiplayerServerListWidget.LanServerEntry> |
lanServers |
private static Logger |
LOGGER |
private MultiplayerServerListWidget.Entry |
scanningEntry |
private MultiplayerScreen |
screen |
private static ThreadPoolExecutor |
SERVER_PINGER_THREAD_POOL |
private static Identifier |
SERVER_SELECTION_TEXTURE |
private List<MultiplayerServerListWidget.ServerEntry> |
servers |
private static Identifier |
UNKNOWN_SERVER_TEXTURE |
bottom, centerListVertically, client, headerHeight, height, itemHeight, left, renderHeader, renderSelection, right, top, width, yDragBACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
MultiplayerServerListWidget(MultiplayerScreen screen,
MinecraftClient client,
int width,
int height,
int top,
int bottom,
int entryHeight) |
| Modifier and Type | Method and Description |
|---|---|
int |
getRowWidth() |
protected int |
getScrollbarPositionX() |
protected boolean |
isFocused() |
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers) |
protected void |
moveSelection(int amount) |
void |
setLanServers(List<LanServerInfo> lanServers) |
void |
setSelected(MultiplayerServerListWidget.Entry entry) |
void |
setServers(ServerList servers) |
private void |
updateEntries() |
changeFocusaddEntry, centerScrollOn, children, clearEntries, clickedHeader, ensureVisible, getEntry, getEntryAtPosition, getFocused, getItemCount, getMaxPosition, getRowLeft, getRowTop, getScrollAmount, getSelected, isMouseOver, isSelectedItem, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, remove, removeEntry, render, renderBackground, renderDecorations, renderHeader, renderHoleBackground, renderList, replaceEntries, setLeftPos, setRenderHeader, setScrollAmount, updateScrollingState, updateSizeisDragging, setDragging, setFocuseddrawCenteredString, drawHorizontalLine, drawSprite, drawString, drawTexture, drawTexture, drawTexture, drawTexture, drawTexturedQuad, drawVerticalLine, fill, fill, fillGradient, getZOffset, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, focusOn, hoveredElement, keyReleased, setInitialFocusmouseMovedprivate static final Logger LOGGER
private static final ThreadPoolExecutor SERVER_PINGER_THREAD_POOL
private static final Identifier UNKNOWN_SERVER_TEXTURE
private static final Identifier SERVER_SELECTION_TEXTURE
private final MultiplayerScreen screen
private final List<MultiplayerServerListWidget.ServerEntry> servers
private final MultiplayerServerListWidget.Entry scanningEntry
private final List<MultiplayerServerListWidget.LanServerEntry> lanServers
public MultiplayerServerListWidget(MultiplayerScreen screen, MinecraftClient client, int width, int height, int top, int bottom, int entryHeight)
private void updateEntries()
public void setSelected(MultiplayerServerListWidget.Entry entry)
setSelected in class EntryListWidget<MultiplayerServerListWidget.Entry>public boolean keyPressed(int keyCode,
int scanCode,
int modifiers)
keyPressed in interface ElementkeyPressed in interface ParentElementkeyPressed in class EntryListWidget<MultiplayerServerListWidget.Entry>protected void moveSelection(int amount)
moveSelection in class EntryListWidget<MultiplayerServerListWidget.Entry>public void setServers(ServerList servers)
public void setLanServers(List<LanServerInfo> lanServers)
protected int getScrollbarPositionX()
getScrollbarPositionX in class EntryListWidget<MultiplayerServerListWidget.Entry>public int getRowWidth()
getRowWidth in class EntryListWidget<MultiplayerServerListWidget.Entry>protected boolean isFocused()
isFocused in class EntryListWidget<MultiplayerServerListWidget.Entry>