@Environment(value=CLIENT) public static class RenderPhase.DepthTest extends RenderPhase
RenderPhase.Alpha, RenderPhase.Cull, RenderPhase.DepthTest, RenderPhase.DiffuseLighting, RenderPhase.Fog, RenderPhase.Layering, RenderPhase.Lightmap, RenderPhase.LineWidth, RenderPhase.OffsetTexturing, RenderPhase.Overlay, RenderPhase.PortalTexturing, RenderPhase.ShadeModel, RenderPhase.Target, RenderPhase.Texture, RenderPhase.Texturing, RenderPhase.Toggleable, RenderPhase.Transparency, RenderPhase.WriteMaskState
Modifier and Type | Field and Description |
---|---|
private String |
field_22242 |
private int |
func |
ADDITIVE_TRANSPARENCY, ALL_MASK, ALWAYS_DEPTH_TEST, BLACK_FOG, BLOCK_ATLAS_TEXTURE, COLOR_MASK, CRUMBLING_TRANSPARENCY, DEFAULT_TEXTURING, DEPTH_MASK, DISABLE_CULLING, DISABLE_DIFFUSE_LIGHTING, DISABLE_LIGHTMAP, DISABLE_OVERLAY_COLOR, ENABLE_CULLING, ENABLE_DIFFUSE_LIGHTING, ENABLE_LIGHTMAP, ENABLE_OVERLAY_COLOR, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, FOG, FULL_LINEWIDTH, GLINT_TEXTURING, GLINT_TRANSPARENCY, HALF_ALPHA, LEQUAL_DEPTH_TEST, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MIPMAP_BLOCK_ATLAS_TEXTURE, name, NO_FOG, NO_LAYERING, NO_TEXTURE, NO_TRANSPARENCY, ONE_TENTH_ALPHA, OUTLINE_TARGET, OUTLINE_TEXTURING, POLYGON_OFFSET_LAYERING, SHADE_MODEL, SMOOTH_SHADE_MODEL, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, ZERO_ALPHA
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object object) |
int |
hashCode() |
String |
toString() |
endDrawing, startDrawing
private final String field_22242
private final int func
public DepthTest(String string, int int2)
public boolean equals(Object object)
equals
in class RenderPhase
public int hashCode()
hashCode
in class RenderPhase
public String toString()
toString
in class RenderPhase