@Environment(value=CLIENT) public class CreeperEntityRenderer extends MobEntityRenderer<CreeperEntity,CreeperEntityModel<CreeperEntity>>
Modifier and Type | Field and Description |
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private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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CreeperEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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protected float |
getAnimationCounter(CreeperEntity creeperEntity,
float float2) |
Identifier |
getTexture(CreeperEntity creeperEntity) |
protected void |
scale(CreeperEntity creeperEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
public CreeperEntityRenderer(EntityRenderDispatcher dispatcher)
protected void scale(CreeperEntity creeperEntity, MatrixStack matrixStack, float float2)
scale
in class LivingEntityRenderer<CreeperEntity,CreeperEntityModel<CreeperEntity>>
protected float getAnimationCounter(CreeperEntity creeperEntity, float float2)
getAnimationCounter
in class LivingEntityRenderer<CreeperEntity,CreeperEntityModel<CreeperEntity>>
public Identifier getTexture(CreeperEntity creeperEntity)
getTexture
in interface FeatureRendererContext<CreeperEntity,CreeperEntityModel<CreeperEntity>>
getTexture
in class EntityRenderer<CreeperEntity>