@Environment(value=CLIENT) public class GiantEntityRenderer extends MobEntityRenderer<GiantEntity,BipedEntityModel<GiantEntity>>
Modifier and Type | Field and Description |
---|---|
private float |
scale |
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
---|
GiantEntityRenderer(EntityRenderDispatcher dispatcher,
float float2) |
Modifier and Type | Method and Description |
---|---|
Identifier |
getTexture(GiantEntity giantEntity) |
protected void |
scale(GiantEntity giantEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
private final float scale
public GiantEntityRenderer(EntityRenderDispatcher dispatcher, float float2)
protected void scale(GiantEntity giantEntity, MatrixStack matrixStack, float float2)
scale
in class LivingEntityRenderer<GiantEntity,BipedEntityModel<GiantEntity>>
public Identifier getTexture(GiantEntity giantEntity)
getTexture
in interface FeatureRendererContext<GiantEntity,BipedEntityModel<GiantEntity>>
getTexture
in class EntityRenderer<GiantEntity>