@Environment(value=CLIENT) public class TurtleEntityRenderer extends MobEntityRenderer<TurtleEntity,TurtleEntityModel<TurtleEntity>>
Modifier and Type | Field and Description |
---|---|
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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TurtleEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(TurtleEntity turtleEntity) |
void |
render(TurtleEntity turtleEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
hasLabel, method_23186, method_23187, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
public TurtleEntityRenderer(EntityRenderDispatcher dispatcher)
public void render(TurtleEntity turtleEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render
in class MobEntityRenderer<TurtleEntity,TurtleEntityModel<TurtleEntity>>
public Identifier getTexture(TurtleEntity turtleEntity)
getTexture
in interface FeatureRendererContext<TurtleEntity,TurtleEntityModel<TurtleEntity>>
getTexture
in class EntityRenderer<TurtleEntity>