@Environment(value=CLIENT) public class VindicatorEntityRenderer extends IllagerEntityRenderer<VindicatorEntity>
Modifier and Type | Field and Description |
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private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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VindicatorEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(VindicatorEntity vindicatorEntity) |
scale
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
public VindicatorEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(VindicatorEntity vindicatorEntity)
getTexture
in interface FeatureRendererContext<VindicatorEntity,IllagerEntityModel<VindicatorEntity>>
getTexture
in class EntityRenderer<VindicatorEntity>