@Environment(value=CLIENT) public class RavagerEntityModel extends CompositeEntityModel<RavagerEntity>
| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
field_3384 |
private ModelPart |
field_3386 |
private ModelPart |
jaw |
private ModelPart |
leftBackLeg |
private ModelPart |
leftFrontLeg |
private ModelPart |
rightBackLeg |
private ModelPart |
rightFrontLeg |
private ModelPart |
torso |
child, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
RavagerEntityModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
animateModel(RavagerEntity ravagerEntity,
float float2,
float float3,
float float4) |
Iterable<ModelPart> |
getParts() |
void |
setAngles(RavagerEntity ravagerEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
rendercopyStateToprivate final ModelPart field_3386
private final ModelPart jaw
private final ModelPart torso
private final ModelPart rightBackLeg
private final ModelPart leftBackLeg
private final ModelPart rightFrontLeg
private final ModelPart leftFrontLeg
private final ModelPart field_3384
public Iterable<ModelPart> getParts()
getParts in class CompositeEntityModel<RavagerEntity>public void setAngles(RavagerEntity ravagerEntity, float float2, float float3, float float4, float float5, float float6)
setAngles in class EntityModel<RavagerEntity>public void animateModel(RavagerEntity ravagerEntity, float float2, float float3, float float4)
animateModel in class EntityModel<RavagerEntity>