Constructor and Description |
---|
NearestItemsSensor() |
Modifier and Type | Method and Description |
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Set<MemoryModuleType<?>> |
getOutputMemoryModules() |
protected void |
sense(ServerWorld serverWorld,
MobEntity mobEntity) |
public Set<MemoryModuleType<?>> getOutputMemoryModules()
getOutputMemoryModules
in class Sensor<MobEntity>
protected void sense(ServerWorld serverWorld, MobEntity mobEntity)