| Constructor and Description |
|---|
NearestItemsSensor() |
| Modifier and Type | Method and Description |
|---|---|
Set<MemoryModuleType<?>> |
getOutputMemoryModules() |
protected void |
sense(ServerWorld serverWorld,
MobEntity mobEntity) |
public Set<MemoryModuleType<?>> getOutputMemoryModules()
getOutputMemoryModules in class Sensor<MobEntity>protected void sense(ServerWorld serverWorld, MobEntity mobEntity)