public class HorseEntity extends HorseBaseEntity
| Modifier and Type | Class and Description |
|---|---|
static class |
HorseEntity.HorseData |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private static UUID |
HORSE_ARMOR_BONUS_UUID |
private static TrackedData<Integer> |
VARIANT |
field_6957, field_6958, field_6964, inAir, items, jumpStrength, soundTicks, temperbreedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaximumHealth, despawnCounter, field_20347, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, pushCooldown, randomLargeSeed, randomSmallSeed, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, dimension, distanceTraveled, fallDistance, firstUpdate, FLAGS, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inLava, inNetherPortal, lastNetherPortalDirection, lastNetherPortalDirectionVector, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalCooldown, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, trackedX, trackedY, trackedZ, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, waterHeight, world, yawDUMMY| Constructor and Description |
|---|
HorseEntity(EntityType<? extends HorseEntity> type,
World world) |
addTemper, bondWithPlayer, canBeControlledByRider, canBeSaddled, canBreed, canJump, computeFallDamage, createBaseHorseAttributes, dropInventory, eatsGrass, equip, getActiveEyeHeight, getAngryAnimationProgress, getChildHealthBonus, getChildJumpStrengthBonus, getChildMovementSpeedBonus, getEatingAnimationProgress, getEatingGrassAnimationProgress, getHorseFlag, getInventorySize, getJumpStrength, getLimitPerChunk, getMaxTemper, getMinAmbientSoundDelay, getOwnerUuid, getPrimaryPassenger, getSoundVolume, getTemper, handleFallDamage, handleStatus, initCustomGoals, initGoals, isAngry, isBred, isBreedingItem, isClimbing, isEatingGrass, isImmobile, isInAir, isPushable, isSaddled, isTame, method_24829, method_6721, openInventory, playAngrySound, playJumpSound, playStepSound, putPlayerOnBack, receiveFood, saddle, setAngry, setBred, setChildAttributes, setEatingGrass, setHorseFlag, setInAir, setJumpStrength, setOwnerUuid, setSaddled, setTame, setTemper, spawnPlayerReactionParticles, startJumping, stopJumping, tick, tickMovement, travel, updateForLeashLength, updatePassengerPosition, walkToParentbreed, canEat, canImmediatelyDespawn, damage, eat, getCurrentExperience, getHeightOffset, getLovingPlayer, getPathfindingFavor, isInLove, isValidNaturalSpawn, lovePlayer, mobTick, resetLoveTicks, setLoveTicksgetBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateLeashattachLeash, baseTick, canBeLeashedBy, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUp, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAiDisabled, isAttacking, isBetterItemFor, isDisallowedInPeaceful, isInDaylight, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_20417, method_25938, method_25939, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryAttack, tryEquip, turnHead, updateEnchantmentsaddStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyFrostWalker, attackLivingEntity, attemptSprintingParticles, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnLava, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, consumeItem, containsOnlyAmbientEffects, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, drop, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttribute, getAttributeInstance, getAttributes, getBaseMovementSpeedMultiplier, getBlockState, getBrain, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaximumHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getYaw, hasStackEquipped, hasStatusEffect, heal, isAffectedBySplashPotions, isAlive, isBlocking, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isInsideWall, isInSwimmingPose, isMobOrPlayer, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_24832, method_24833, method_25937, method_26081, method_26082, method_26317, method_26318, method_26826, method_27071, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, push, pushAway, pushAwayFrom, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setPushCooldown, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickStatusEffects, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeDimension, changeLookDirection, checkBlockCollision, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCollisionBox, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getHardCollisionBox, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLastNetherPortalDirection, getLastNetherPortalDirectionVector, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVisibilityBoundingBox, getWaterHeight, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_24826, move, moveToBoundingBoxCenter, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playSwimSound, populateCrashReport, positAfterTeleport, pushOutOfBlocks, rayTrace, refreshPosition, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInLava, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerPosition, updatePosition, updatePositionAndAngles, updatePositionsRecursively, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideprivate static final UUID HORSE_ARMOR_BONUS_UUID
private static final TrackedData<Integer> VARIANT
public HorseEntity(EntityType<? extends HorseEntity> type, World world)
protected void initAttributes()
initAttributes in class HorseBaseEntityprotected void initDataTracker()
initDataTracker in class HorseBaseEntitypublic void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class HorseBaseEntitypublic ItemStack getArmorType()
private void equipArmor(ItemStack stack)
public void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class HorseBaseEntityprivate void setVariant(int variant)
private int getVariant()
private void setVariant(HorseColor color, HorseMarking marking)
public HorseColor getColor()
public HorseMarking getMarking()
protected void updateSaddle()
updateSaddle in class HorseBaseEntityprivate void setArmorTypeFromStack(ItemStack stack)
public void onInventoryChanged(Inventory sender)
onInventoryChanged in interface InventoryChangedListeneronInventoryChanged in class HorseBaseEntityprotected void playWalkSound(BlockSoundGroup group)
playWalkSound in class HorseBaseEntityprotected SoundEvent getAmbientSound()
getAmbientSound in class HorseBaseEntityprotected SoundEvent getDeathSound()
getDeathSound in class HorseBaseEntityprotected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class HorseBaseEntityprotected SoundEvent getAngrySound()
getAngrySound in class HorseBaseEntitypublic boolean interactMob(PlayerEntity player, Hand hand)
interactMob in class AnimalEntitypublic boolean canBreedWith(AnimalEntity other)
canBreedWith in class HorseBaseEntitypublic PassiveEntity createChild(PassiveEntity mate)
createChild in class HorseBaseEntitypublic boolean canEquip()
canEquip in class HorseBaseEntitypublic boolean canEquip(ItemStack item)
canEquip in class HorseBaseEntity@Nullable public EntityData initialize(IWorld world, LocalDifficulty difficulty, SpawnType spawnType, @Nullable EntityData entityData, @Nullable CompoundTag entityTag)
initialize in class HorseBaseEntity