public class LlamaEntity extends AbstractDonkeyEntity implements RangedAttackMob
Modifier and Type | Class and Description |
---|---|
(package private) static class |
LlamaEntity.ChaseWolvesGoal |
(package private) static class |
LlamaEntity.LlamaData |
(package private) static class |
LlamaEntity.SpitRevengeGoal |
PassiveEntity.PassiveData
Entity.PositionUpdater
Modifier and Type | Field and Description |
---|---|
private static TrackedData<Integer> |
ATTR_STRENGTH |
private static TrackedData<Integer> |
ATTR_VARIANT |
private static TrackedData<Integer> |
CARPET_COLOR |
private LlamaEntity |
follower |
private LlamaEntity |
following |
private boolean |
spit |
field_6957, field_6958, field_6964, inAir, items, jumpStrength, soundTicks, temper
breedingAge, forcedAge, happyTicksRemaining
ambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector
activeItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaximumHealth, despawnCounter, field_20347, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, pushCooldown, randomLargeSeed, randomSmallSeed, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, upwardSpeed
age, chunkX, chunkY, chunkZ, dataTracker, dimension, distanceTraveled, fallDistance, firstUpdate, FLAGS, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inLava, inNetherPortal, lastNetherPortalDirection, lastNetherPortalDirectionVector, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalCooldown, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, trackedX, trackedY, trackedZ, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, waterHeight, world, yaw
DUMMY
Constructor and Description |
---|
LlamaEntity(EntityType<? extends LlamaEntity> type,
World world) |
createAbstractDonkeyAttributes, dropInventory, equip, hasChest, initAttributes, interactMob, setHasChest
addTemper, bondWithPlayer, canBreed, canJump, computeFallDamage, createBaseHorseAttributes, getActiveEyeHeight, getAngryAnimationProgress, getChildHealthBonus, getChildJumpStrengthBonus, getChildMovementSpeedBonus, getEatingAnimationProgress, getEatingGrassAnimationProgress, getHorseFlag, getJumpStrength, getLimitPerChunk, getMinAmbientSoundDelay, getOwnerUuid, getPrimaryPassenger, getSoundVolume, getTemper, handleStatus, initCustomGoals, isAngry, isBred, isBreedingItem, isClimbing, isEatingGrass, isInAir, isPushable, isSaddled, isTame, method_24829, method_6721, openInventory, playJumpSound, playWalkSound, putPlayerOnBack, saddle, setAngry, setBred, setChildAttributes, setEatingGrass, setHorseFlag, setInAir, setJumpStrength, setOwnerUuid, setTame, setTemper, spawnPlayerReactionParticles, startJumping, stopJumping, tick, tickMovement, travel, updateForLeashLength
breed, canEat, canImmediatelyDespawn, damage, eat, getCurrentExperience, getHeightOffset, getLovingPlayer, getPathfindingFavor, isInLove, isValidNaturalSpawn, lovePlayer, mobTick, resetLoveTicks, setLoveTicks
getBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAge
canSpawn, getPathfindingFavor, isNavigating, updateLeash
attachLeash, baseTick, canBeLeashedBy, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUp, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAiDisabled, isAttacking, isBetterItemFor, isDisallowedInPeaceful, isInDaylight, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_20417, method_25938, method_25939, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryAttack, tryEquip, turnHead, updateEnchantments
addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyFrostWalker, attackLivingEntity, attemptSprintingParticles, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnLava, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, consumeItem, containsOnlyAmbientEffects, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, drop, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttribute, getAttributeInstance, getAttributes, getBaseMovementSpeedMultiplier, getBlockState, getBrain, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaximumHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getYaw, hasStackEquipped, hasStatusEffect, heal, isAffectedBySplashPotions, isAlive, isBlocking, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isInsideWall, isInSwimmingPose, isMobOrPlayer, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_24832, method_24833, method_25937, method_26081, method_26082, method_26317, method_26318, method_26826, method_27071, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, push, pushAway, pushAwayFrom, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setPushCooldown, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickStatusEffects, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp
addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeDimension, changeLookDirection, checkBlockCollision, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCollisionBox, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getHardCollisionBox, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLastNetherPortalDirection, getLastNetherPortalDirectionVector, getMaxAir, getMaxNetherPortalTime, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVisibilityBoundingBox, getWaterHeight, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_24826, move, moveToBoundingBoxCenter, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playSwimSound, populateCrashReport, positAfterTeleport, pushOutOfBlocks, rayTrace, refreshPosition, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInLava, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerPosition, updatePosition, updatePositionAndAngles, updatePositionsRecursively, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide
private static final TrackedData<Integer> ATTR_STRENGTH
private static final TrackedData<Integer> CARPET_COLOR
private static final TrackedData<Integer> ATTR_VARIANT
private boolean spit
@Nullable private LlamaEntity following
@Nullable private LlamaEntity follower
public LlamaEntity(EntityType<? extends LlamaEntity> type, World world)
@Environment(value=CLIENT) public boolean isTrader()
private void setStrength(int strength)
private void initializeStrength()
public int getStrength()
public void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag
in class AbstractDonkeyEntity
public void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag
in class AbstractDonkeyEntity
protected void initGoals()
initGoals
in class HorseBaseEntity
public static DefaultAttributeContainer.Builder createLlamaAttributes()
protected void initDataTracker()
initDataTracker
in class AbstractDonkeyEntity
public int getVariant()
public void setVariant(int variant)
protected int getInventorySize()
getInventorySize
in class AbstractDonkeyEntity
public void updatePassengerPosition(Entity passenger)
updatePassengerPosition
in class HorseBaseEntity
public double getMountedHeightOffset()
getMountedHeightOffset
in class AbstractDonkeyEntity
public boolean canBeControlledByRider()
canBeControlledByRider
in class HorseBaseEntity
protected boolean receiveFood(PlayerEntity player, ItemStack item)
receiveFood
in class HorseBaseEntity
protected boolean isImmobile()
isImmobile
in class HorseBaseEntity
@Nullable public EntityData initialize(IWorld world, LocalDifficulty difficulty, SpawnType spawnType, @Nullable EntityData entityData, @Nullable CompoundTag entityTag)
initialize
in class HorseBaseEntity
protected SoundEvent getAngrySound()
getAngrySound
in class AbstractDonkeyEntity
protected SoundEvent getAmbientSound()
getAmbientSound
in class HorseBaseEntity
protected SoundEvent getHurtSound(DamageSource source)
getHurtSound
in class HorseBaseEntity
protected SoundEvent getDeathSound()
getDeathSound
in class HorseBaseEntity
protected void playStepSound(BlockPos pos, BlockState state)
playStepSound
in class HorseBaseEntity
protected void playAddChestSound()
playAddChestSound
in class AbstractDonkeyEntity
public void playAngrySound()
playAngrySound
in class HorseBaseEntity
public int method_6702()
method_6702
in class AbstractDonkeyEntity
public boolean canEquip()
canEquip
in class HorseBaseEntity
public boolean setSaddled()
setSaddled
in class HorseBaseEntity
public boolean canEquip(ItemStack item)
canEquip
in class HorseBaseEntity
public boolean canBeSaddled()
canBeSaddled
in interface Saddleable
canBeSaddled
in class HorseBaseEntity
public void onInventoryChanged(Inventory sender)
onInventoryChanged
in interface InventoryChangedListener
onInventoryChanged
in class HorseBaseEntity
protected void updateSaddle()
updateSaddle
in class HorseBaseEntity
public int getMaxTemper()
getMaxTemper
in class HorseBaseEntity
public boolean canBreedWith(AnimalEntity other)
canBreedWith
in class HorseBaseEntity
public LlamaEntity createChild(PassiveEntity passiveEntity)
createChild
in class HorseBaseEntity
protected LlamaEntity createChild()
private void spitAt(LivingEntity target)
private void setSpit(boolean spit)
public boolean handleFallDamage(float fallDistance, float damageMultiplier)
handleFallDamage
in class HorseBaseEntity
public void stopFollowing()
public void follow(LlamaEntity llama)
public boolean hasFollower()
public boolean isFollowing()
@Nullable public LlamaEntity getFollowing()
protected double getRunFromLeashSpeed()
getRunFromLeashSpeed
in class MobEntityWithAi
protected void walkToParent()
walkToParent
in class HorseBaseEntity
public boolean eatsGrass()
eatsGrass
in class HorseBaseEntity
public void attack(LivingEntity target, float pullProgress)
attack
in interface RangedAttackMob