public class RabbitEntity extends AnimalEntity
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
RabbitEntity.EatCarrotCropGoal |
(package private) static class |
RabbitEntity.EscapeDangerGoal |
(package private) static class |
RabbitEntity.FleeGoal<T extends LivingEntity> |
(package private) static class |
RabbitEntity.RabbitAttackGoal |
static class |
RabbitEntity.RabbitData |
class |
RabbitEntity.RabbitJumpControl |
(package private) static class |
RabbitEntity.RabbitMoveControl |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private int |
jumpDuration |
private int |
jumpTicks |
private static Identifier |
KILLER_BUNNY |
private boolean |
lastOnGround |
private int |
moreCarrotTicks |
private static TrackedData<Integer> |
RABBIT_TYPE |
private int |
ticksUntilJump |
breedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaximumHealth, despawnCounter, field_20347, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, pushCooldown, randomLargeSeed, randomSmallSeed, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, dimension, distanceTraveled, fallDistance, firstUpdate, FLAGS, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inLava, inNetherPortal, lastNetherPortalDirection, lastNetherPortalDirectionVector, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalCooldown, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, trackedX, trackedY, trackedZ, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, waterHeight, world, yawDUMMY| Constructor and Description |
|---|
RabbitEntity(EntityType<? extends RabbitEntity> type,
World world) |
breed, canBreedWith, canEat, canImmediatelyDespawn, eat, getCurrentExperience, getHeightOffset, getLovingPlayer, getMinAmbientSoundDelay, getPathfindingFavor, interactMob, isInLove, isValidNaturalSpawn, lovePlayer, resetLoveTicks, setLoveTicksgetBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeashattachLeash, baseTick, canBeControlledByRider, canBeLeashedBy, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUp, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equip, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAiDisabled, isAttacking, isBetterItemFor, isDisallowedInPeaceful, isInDaylight, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_20417, method_25938, method_25939, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tick, tickNewAi, tryEquip, turnHead, updateEnchantmentsaddStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyFrostWalker, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnLava, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveEyeHeight, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttribute, getAttributeInstance, getAttributes, getBaseMovementSpeedMultiplier, getBlockState, getBrain, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaximumHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_24832, method_24833, method_25937, method_26081, method_26082, method_26317, method_26318, method_26826, method_27071, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, push, pushAway, pushAwayFrom, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setLivingFlag, setNearbySongPlaying, setOnGround, setPushCooldown, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickStatusEffects, travel, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeDimension, changeLookDirection, checkBlockCollision, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCollisionBox, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getHardCollisionBox, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLastNetherPortalDirection, getLastNetherPortalDirectionVector, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVisibilityBoundingBox, getWaterHeight, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_24826, method_24829, move, moveToBoundingBoxCenter, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playStepSound, playSwimSound, populateCrashReport, positAfterTeleport, pushOutOfBlocks, rayTrace, refreshPosition, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInLava, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updatePositionsRecursively, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideprivate static final TrackedData<Integer> RABBIT_TYPE
private static final Identifier KILLER_BUNNY
private int jumpTicks
private int jumpDuration
private boolean lastOnGround
private int ticksUntilJump
private int moreCarrotTicks
public RabbitEntity(EntityType<? extends RabbitEntity> type, World world)
protected float getJumpVelocity()
getJumpVelocity in class LivingEntityprotected void jump()
jump in class LivingEntity@Environment(value=CLIENT) public float method_6605(float float2)
public void setSpeed(double speed)
public void setJumping(boolean jumping)
setJumping in class LivingEntitypublic void startJump()
protected void initDataTracker()
initDataTracker in class PassiveEntitypublic void mobTick()
mobTick in class AnimalEntitypublic void attemptSprintingParticles()
attemptSprintingParticles in class LivingEntityprivate void lookTowards(double x,
double z)
private void method_6611()
private void method_6621()
private void scheduleJump()
private void method_6619()
public void tickMovement()
tickMovement in class AnimalEntitypublic static DefaultAttributeContainer.Builder createRabbitAttributes()
public void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class AnimalEntitypublic void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class AnimalEntityprotected SoundEvent getJumpSound()
protected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntitypublic SoundCategory getSoundCategory()
getSoundCategory in class Entitypublic boolean damage(DamageSource source, float amount)
damage in class AnimalEntityprivate boolean isBreedingItem(Item item)
public RabbitEntity createChild(PassiveEntity passiveEntity)
createChild in class PassiveEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem in class AnimalEntitypublic int getRabbitType()
public void setRabbitType(int rabbitType)
@Nullable public EntityData initialize(IWorld world, LocalDifficulty difficulty, SpawnType spawnType, @Nullable EntityData entityData, @Nullable CompoundTag entityTag)
initialize in class PassiveEntityprivate int chooseType(IWorld world)
public static boolean canSpawn(EntityType<RabbitEntity> entity, IWorld world, SpawnType spawnType, BlockPos pos, Random random)
private boolean wantsCarrots()
@Environment(value=CLIENT) public void handleStatus(byte status)
handleStatus in class AnimalEntity