public class StriderEntity extends AnimalEntity implements ItemSteerable, Saddleable
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
StriderEntity.Navigation |
static class |
StriderEntity.StriderData |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private static Ingredient |
ATTRACTING_INGREDIENT |
private static TrackedData<Integer> |
BOOST_TIME |
private static Ingredient |
BREEDING_INGREDIENT |
private static TrackedData<Boolean> |
COLD |
private EscapeDangerGoal |
escapeDangerGoal |
private static TrackedData<Boolean> |
SADDLED |
private SaddledComponent |
saddledComponent |
private TemptGoal |
temptGoal |
breedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaximumHealth, despawnCounter, field_20347, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, pushCooldown, randomLargeSeed, randomSmallSeed, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, dimension, distanceTraveled, fallDistance, firstUpdate, FLAGS, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inLava, inNetherPortal, lastNetherPortalDirection, lastNetherPortalDirectionVector, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalCooldown, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, trackedX, trackedY, trackedZ, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, waterHeight, world, yawDUMMY| Constructor and Description |
|---|
StriderEntity(EntityType<? extends StriderEntity> type,
World world) |
breed, canBreedWith, canEat, canImmediatelyDespawn, damage, eat, getCurrentExperience, getHeightOffset, getLovingPlayer, getMinAmbientSoundDelay, handleStatus, isInLove, isValidNaturalSpawn, lovePlayer, resetLoveTicks, setLoveTicks, tickMovementgetBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeashattachLeash, baseTick, canBeLeashedBy, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUp, canPickupItem, canPickUpLoot, canTarget, canTarget, checkDespawn, createBodyControl, createMobAttributes, detachLeash, dropEquipment, dropLoot, equip, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAiDisabled, isAttacking, isBetterItemFor, isDisallowedInPeaceful, isInDaylight, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_20417, method_25938, method_25939, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryAttack, tryEquip, turnHead, updateEnchantmentsaddStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyFrostWalker, attackLivingEntity, attemptSprintingParticles, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, drop, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveEyeHeight, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttribute, getAttributeInstance, getAttributes, getBaseMovementSpeedMultiplier, getBlockState, getBrain, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaximumHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_24832, method_24833, method_25937, method_26081, method_26082, method_26317, method_26318, method_26826, method_27071, onAttacking, onDeath, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, push, pushAway, pushAwayFrom, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setPushCooldown, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickStatusEffects, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeDimension, changeLookDirection, checkBlockCollision, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCollisionBox, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLastNetherPortalDirection, getLastNetherPortalDirectionVector, getMaxAir, getMaxNetherPortalTime, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVisibilityBoundingBox, getWaterHeight, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_24826, method_24829, move, moveToBoundingBoxCenter, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playSwimSound, populateCrashReport, positAfterTeleport, pushOutOfBlocks, rayTrace, refreshPosition, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInLava, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updatePositionsRecursively, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideclone, finalize, getClass, notify, notifyAll, wait, wait, waittravelprivate static final Ingredient BREEDING_INGREDIENT
private static final Ingredient ATTRACTING_INGREDIENT
private static final TrackedData<Integer> BOOST_TIME
private static final TrackedData<Boolean> COLD
private static final TrackedData<Boolean> SADDLED
private final SaddledComponent saddledComponent
private TemptGoal temptGoal
private EscapeDangerGoal escapeDangerGoal
public StriderEntity(EntityType<? extends StriderEntity> type, World world)
public static boolean canSpawn(EntityType<StriderEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random)
public void onTrackedDataSet(TrackedData<?> data)
onTrackedDataSet in class PassiveEntityprotected void initDataTracker()
initDataTracker in class PassiveEntitypublic void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class AnimalEntitypublic void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class AnimalEntitypublic boolean isSaddled()
isSaddled in interface Saddleablepublic boolean canBeSaddled()
canBeSaddled in interface Saddleablepublic void saddle(@Nullable SoundCategory sound)
saddle in interface Saddleablepublic void setCold(boolean cold)
public boolean isCold()
public boolean canWalkOnLava()
canWalkOnLava in class LivingEntity@Nullable public Box getHardCollisionBox(Entity collidingEntity)
getHardCollisionBox in class Entitypublic boolean isPushable()
isPushable in class LivingEntitypublic double getMountedHeightOffset()
getMountedHeightOffset in class Entitypublic boolean canBeControlledByRider()
canBeControlledByRider in class MobEntity@Nullable public Entity getPrimaryPassenger()
getPrimaryPassenger in class Entitypublic void travel(Vec3d movementInput)
travel in class LivingEntitypublic float getSpeed()
public float getSaddledSpeed()
getSaddledSpeed in interface ItemSteerablepublic void setMovementInput(Vec3d movementInput)
setMovementInput in interface ItemSteerableprotected float calculateNextStepSoundDistance()
calculateNextStepSoundDistance in class Entityprotected void playStepSound(BlockPos pos, BlockState state)
playStepSound in class Entitypublic boolean consumeOnAStickItem()
consumeOnAStickItem in interface ItemSteerableprotected boolean movesIndependently()
movesIndependently in class MobEntitypublic float getBaseLavaHeight()
private void updateFloating()
public static DefaultAttributeContainer.Builder createStriderAttributes()
protected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntityprotected boolean canAddPassenger(Entity passenger)
canAddPassenger in class Entityprotected void mobTick()
mobTick in class AnimalEntitypublic boolean hasNoGravity()
hasNoGravity in class Entityprotected EntityNavigation createNavigation(World world)
createNavigation in class MobEntitypublic float getPathfindingFavor(BlockPos pos, WorldView world)
getPathfindingFavor in class AnimalEntitypublic StriderEntity createChild(PassiveEntity passiveEntity)
createChild in class PassiveEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem in class AnimalEntityprotected void dropInventory()
dropInventory in class LivingEntitypublic boolean interactMob(PlayerEntity player, Hand hand)
interactMob in class AnimalEntity@Nullable public EntityData initialize(IWorld world, LocalDifficulty difficulty, SpawnType spawnType, @Nullable EntityData entityData, @Nullable CompoundTag entityTag)
initialize in class PassiveEntity