public class WanderingTraderEntity extends AbstractTraderEntity
| Modifier and Type | Class and Description |
|---|---|
(package private) class |
WanderingTraderEntity.WanderToTargetGoal |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private int |
despawnDelay |
private BlockPos |
wanderTarget |
offersbreedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaximumHealth, despawnCounter, field_20347, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, pushCooldown, randomLargeSeed, randomSmallSeed, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, dimension, distanceTraveled, fallDistance, firstUpdate, FLAGS, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inLava, inNetherPortal, lastNetherPortalDirection, lastNetherPortalDirectionVector, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalCooldown, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, trackedX, trackedY, trackedZ, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, waterHeight, world, yawDUMMY| Constructor and Description |
|---|
WanderingTraderEntity(EntityType<? extends WanderingTraderEntity> type,
World world) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
afterUsing(TradeOffer offer) |
boolean |
canImmediatelyDespawn(double distanceSquared) |
PassiveEntity |
createChild(PassiveEntity mate) |
protected void |
fillRecipes() |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
int |
getDespawnDelay() |
protected SoundEvent |
getDrinkSound(ItemStack stack) |
protected SoundEvent |
getHurtSound(DamageSource source) |
protected SoundEvent |
getTradingSound(boolean sold) |
private BlockPos |
getWanderTarget() |
SoundEvent |
getYesSound() |
protected void |
initGoals() |
boolean |
interactMob(PlayerEntity player,
Hand hand) |
boolean |
isLevelledTrader() |
void |
readCustomDataFromTag(CompoundTag tag) |
void |
setDespawnDelay(int delay) |
void |
setWanderTarget(BlockPos pos) |
private void |
tickDespawnDelay() |
void |
tickMovement() |
void |
writeCustomDataToTag(CompoundTag tag) |
canBeLeashedBy, changeDimension, equip, fillRecipesFromPool, getActiveEyeHeight, getCurrentCustomer, getExperience, getHeadRollingTimeLeft, getInventory, getOffers, getTraderWorld, hasCustomer, initDataTracker, initialize, onDeath, onSellingItem, playCelebrateSound, produceParticles, resetCustomer, setCurrentCustomer, setExperienceFromServer, setHeadRollingTimeLeft, setOffersFromServer, tradegetBreedingAge, growUp, growUp, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeashattachLeash, baseTick, canBeControlledByRider, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickUp, canPickupItem, canPickUpLoot, canSpawn, canTarget, canTarget, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getCurrentExperience, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLookPitchSpeed, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, handleStatus, hasPositionTarget, initEquipment, interact, isAiDisabled, isAttacking, isBetterItemFor, isDisallowedInPeaceful, isInDaylight, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_20417, method_25938, method_25939, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tick, tickNewAi, tryAttack, tryEquip, turnHead, updateEnchantmentsaddStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyFrostWalker, attackLivingEntity, attemptSprintingParticles, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnLava, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createLivingAttributes, createSpawnPacket, damage, damageArmor, damageShield, deserializeBrain, destroy, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttribute, getAttributeInstance, getAttributes, getBaseMovementSpeedMultiplier, getBlockState, getBrain, getDamageTracker, getDespawnCounter, getDimensions, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaximumHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_24832, method_24833, method_25937, method_26081, method_26082, method_26317, method_26318, method_26826, method_27071, onAttacking, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, push, pushAway, pushAwayFrom, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setPushCooldown, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickStatusEffects, travel, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCollisionBox, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getHardCollisionBox, getHeight, getHeightOffset, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLastNetherPortalDirection, getLastNetherPortalDirectionVector, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVisibilityBoundingBox, getWaterHeight, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_24826, method_24829, move, moveToBoundingBoxCenter, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playStepSound, playSwimSound, populateCrashReport, positAfterTeleport, pushOutOfBlocks, rayTrace, refreshPosition, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInLava, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updatePositionsRecursively, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanRefreshTrades, sendOfferspublic WanderingTraderEntity(EntityType<? extends WanderingTraderEntity> type, World world)
@Nullable public PassiveEntity createChild(PassiveEntity mate)
createChild in class PassiveEntitypublic boolean isLevelledTrader()
isLevelledTrader in interface TraderisLevelledTrader in class AbstractTraderEntitypublic boolean interactMob(PlayerEntity player, Hand hand)
interactMob in class MobEntityprotected void fillRecipes()
fillRecipes in class AbstractTraderEntitypublic void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class AbstractTraderEntitypublic void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class AbstractTraderEntitypublic boolean canImmediatelyDespawn(double distanceSquared)
canImmediatelyDespawn in class MobEntityprotected void afterUsing(TradeOffer offer)
afterUsing in class AbstractTraderEntityprotected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntityprotected SoundEvent getDrinkSound(ItemStack stack)
getDrinkSound in class LivingEntityprotected SoundEvent getTradingSound(boolean sold)
getTradingSound in class AbstractTraderEntitypublic SoundEvent getYesSound()
getYesSound in interface TradergetYesSound in class AbstractTraderEntitypublic void setDespawnDelay(int delay)
public int getDespawnDelay()
public void tickMovement()
tickMovement in class PassiveEntityprivate void tickDespawnDelay()