public class BedItem extends BlockItem
Item.Settings
ATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
---|
BedItem(Block block,
Item.Settings settings) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
place(ItemPlacementContext context,
BlockState state) |
appendBlocks, appendStacks, appendTooltip, canPlace, checkStatePlacement, getBlock, getPlacementContext, getPlacementState, getPlaceSound, getTranslationKey, place, postPlacement, useOnBlock, writeTagToBlockEntity
addPropertyGetter, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getStackForRender, getTranslationKey, getUseAction, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, use, useOnEntity
public BedItem(Block block, Item.Settings settings)
protected boolean place(ItemPlacementContext context, BlockState state)