public class ScaffoldingItem extends BlockItem
Item.Settings
ATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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ScaffoldingItem(Block block,
Item.Settings settings) |
Modifier and Type | Method and Description |
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protected boolean |
checkStatePlacement() |
ItemPlacementContext |
getPlacementContext(ItemPlacementContext context) |
appendBlocks, appendStacks, appendTooltip, canPlace, getBlock, getPlacementState, getPlaceSound, getTranslationKey, place, place, postPlacement, useOnBlock, writeTagToBlockEntity
addPropertyGetter, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getStackForRender, getTranslationKey, getUseAction, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, use, useOnEntity
public ScaffoldingItem(Block block, Item.Settings settings)
@Nullable public ItemPlacementContext getPlacementContext(ItemPlacementContext context)
getPlacementContext
in class BlockItem
protected boolean checkStatePlacement()
checkStatePlacement
in class BlockItem