public class ShieldItem extends Item
Item.Settings
ATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
---|
ShieldItem(Item.Settings settings) |
Modifier and Type | Method and Description |
---|---|
void |
appendTooltip(ItemStack stack,
World world,
List<Text> tooltip,
TooltipContext context) |
boolean |
canRepair(ItemStack stack,
ItemStack ingredient) |
static DyeColor |
getColor(ItemStack stack) |
int |
getMaxUseTime(ItemStack stack) |
String |
getTranslationKey(ItemStack stack) |
UseAction |
getUseAction(ItemStack stack) |
TypedActionResult<ItemStack> |
use(World world,
PlayerEntity user,
Hand hand) |
addPropertyGetter, appendStacks, asItem, byRawId, canMine, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getStackForRender, getTranslationKey, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, useOnBlock, useOnEntity
public ShieldItem(Item.Settings settings)
public String getTranslationKey(ItemStack stack)
getTranslationKey
in class Item
@Environment(value=CLIENT) public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
appendTooltip
in class Item
public UseAction getUseAction(ItemStack stack)
getUseAction
in class Item
public int getMaxUseTime(ItemStack stack)
getMaxUseTime
in class Item
public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand)