public class TippedArrowItem extends ArrowItem
Item.Settings
ATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
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TippedArrowItem(Item.Settings settings) |
Modifier and Type | Method and Description |
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void |
appendStacks(ItemGroup group,
DefaultedList<ItemStack> stacks) |
void |
appendTooltip(ItemStack stack,
World world,
List<Text> tooltip,
TooltipContext context) |
ItemStack |
getStackForRender() |
String |
getTranslationKey(ItemStack stack) |
createArrow
addPropertyGetter, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getUseAction, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, use, useOnBlock, useOnEntity
public TippedArrowItem(Item.Settings settings)
@Environment(value=CLIENT) public ItemStack getStackForRender()
getStackForRender
in class Item
public void appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
appendStacks
in class Item
@Environment(value=CLIENT) public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
appendTooltip
in class Item
public String getTranslationKey(ItemStack stack)
getTranslationKey
in class Item