public class GameStateChangeS2CPacket extends Object implements Packet<ClientPlayPacketListener>
Modifier and Type | Field and Description |
---|---|
private int |
reason |
static String[] |
REASON_MESSAGES |
private float |
value |
Constructor and Description |
---|
GameStateChangeS2CPacket() |
GameStateChangeS2CPacket(int reason,
float value) |
Modifier and Type | Method and Description |
---|---|
void |
apply(ClientPlayPacketListener clientPlayPacketListener) |
int |
getReason() |
float |
getValue() |
void |
read(PacketByteBuf buf) |
void |
write(PacketByteBuf buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isWritingErrorSkippable
public static final String[] REASON_MESSAGES
private int reason
private float value
public GameStateChangeS2CPacket()
public GameStateChangeS2CPacket(int reason, float value)
public void read(PacketByteBuf buf) throws IOException
read
in interface Packet<ClientPlayPacketListener>
IOException
public void write(PacketByteBuf buf) throws IOException
write
in interface Packet<ClientPlayPacketListener>
IOException
public void apply(ClientPlayPacketListener clientPlayPacketListener)
apply
in interface Packet<ClientPlayPacketListener>
@Environment(value=CLIENT) public int getReason()
@Environment(value=CLIENT) public float getValue()