public class StructureFeatures extends Object
Modifier and Type | Field and Description |
---|---|
static StructureFeature<?> |
BASTION_REMNANT |
static StructureFeature<?> |
BURIED_TREASURE |
static StructureFeature<?> |
DESERT_PYRAMID |
static StructureFeature<?> |
END_CITY |
static StructureFeature<?> |
FORTRESS |
static StructureFeature<?> |
IGLOO |
static StructureFeature<?> |
JUNGLE_PYRAMID |
private static Logger |
LOGGER |
static StructureFeature<?> |
MANSION |
static StructureFeature<?> |
MINESHAFT |
static StructureFeature<?> |
MONUMENT |
static StructureFeature<?> |
NETHER_FOSSIL |
static StructureFeature<?> |
OCEAN_RUIN |
static StructureFeature<?> |
PILLAGER_OUTPOST |
static StructureFeature<?> |
RUINED_PORTAL |
static StructureFeature<?> |
SHIPWRECK |
static StructureFeature<?> |
STRONGHOLD |
static StructureFeature<?> |
SWAMP_HUT |
static StructureFeature<?> |
VILLAGE |
Constructor and Description |
---|
StructureFeatures() |
Modifier and Type | Method and Description |
---|---|
static void |
initialize() |
static StructureStart |
readStructureStart(ChunkGenerator<?> chunkGenerator,
StructureManager structureManager,
CompoundTag compoundTag) |
private static StructureFeature<?> |
register(String name,
StructureFeature<?> feature) |
private static final Logger LOGGER
public static final StructureFeature<?> MINESHAFT
public static final StructureFeature<?> PILLAGER_OUTPOST
public static final StructureFeature<?> FORTRESS
public static final StructureFeature<?> STRONGHOLD
public static final StructureFeature<?> JUNGLE_PYRAMID
public static final StructureFeature<?> OCEAN_RUIN
public static final StructureFeature<?> DESERT_PYRAMID
public static final StructureFeature<?> IGLOO
public static final StructureFeature<?> RUINED_PORTAL
public static final StructureFeature<?> SWAMP_HUT
public static final StructureFeature<?> MONUMENT
public static final StructureFeature<?> END_CITY
public static final StructureFeature<?> MANSION
public static final StructureFeature<?> BURIED_TREASURE
public static final StructureFeature<?> SHIPWRECK
public static final StructureFeature<?> VILLAGE
public static final StructureFeature<?> NETHER_FOSSIL
public static final StructureFeature<?> BASTION_REMNANT
private static StructureFeature<?> register(String name, StructureFeature<?> feature)
public static void initialize()
@Nullable public static StructureStart readStructureStart(ChunkGenerator<?> chunkGenerator, StructureManager structureManager, CompoundTag compoundTag)