public static class VillageGenerator.Piece extends PoolStructurePiece
StructurePiece.BlockRandomizer
poolElement, pos, rotation
AIR, boundingBox, length
Constructor and Description |
---|
Piece(StructureManager structureManager,
CompoundTag compoundTag) |
Piece(StructureManager structureManager,
StructurePoolElement structurePoolElement,
BlockPos blockPos,
int int2,
BlockRotation blockRotation,
BlockBox blockBox) |
addJunction, generate, getGroundLevelDelta, getJunctions, getPoolElement, getPos, getRotation, method_27236, toNbt, toString, translate
addBlock, addBlockWithRandomThreshold, addChest, addChest, addDispenser, applyXTransform, applyYTransform, applyZTransform, fill, fillWithOutline, fillWithOutline, fillWithOutlineUnderSealevel, getBlockAt, getBoundingBox, getFacing, getLength, getOverlappingPiece, getTag, getType, intersectsChunk, isUnderSeaLevel, method_14916, method_14919, method_14936, method_14937, placeJigsaw, setOrientation
public Piece(StructureManager structureManager, StructurePoolElement structurePoolElement, BlockPos blockPos, int int2, BlockRotation blockRotation, BlockBox blockBox)
public Piece(StructureManager structureManager, CompoundTag compoundTag)