public class FixedBiomeSource extends BiomeSource
Modifier and Type | Field and Description |
---|---|
private Biome |
biome |
biomes, structureFeatures, topMaterials
Constructor and Description |
---|
FixedBiomeSource(FixedBiomeSourceConfig config) |
Modifier and Type | Method and Description |
---|---|
Biome |
getBiomeForNoiseGen(int biomeX,
int biomeY,
int biomeZ) |
Set<Biome> |
getBiomesInArea(int x,
int y,
int z,
int radius) |
BlockPos |
method_24385(int int2,
int int3,
int int4,
int int5,
int int6,
List<Biome> list,
Random random,
boolean bool) |
getNoiseRange, getSpawnBiomes, getTopMaterials, hasStructureFeature, locateBiome
private final Biome biome
public FixedBiomeSource(FixedBiomeSourceConfig config)
public Biome getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
@Nullable public BlockPos method_24385(int int2, int int3, int int4, int int5, int int6, List<Biome> list, Random random, boolean bool)
method_24385
in class BiomeSource
public Set<Biome> getBiomesInArea(int x, int y, int z, int radius)
getBiomesInArea
in class BiomeSource