@Environment(value=CLIENT) public class class_5235.class_5236 extends class_5235.class_5240
| Modifier and Type | Field and Description |
|---|---|
private ButtonWidget |
field_24300 |
private List<? extends Element> |
field_24301 |
| Constructor and Description |
|---|
class_5236(Text text,
List<Text> list,
String string,
GameRules.BooleanRule booleanRule) |
| Modifier and Type | Method and Description |
|---|---|
List<? extends Element> |
children() |
private Text |
method_27634(Text text,
boolean bool) |
void |
render(MatrixStack matrixStack,
int int2,
int int3,
int int4,
int int5,
int int6,
int int7,
int int8,
boolean bool,
float float2) |
getFocused, isDragging, setDragging, setFocusedisMouseOverclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusisMouseOver, mouseMovedprivate final ButtonWidget field_24300
public class_5236(Text text, List<Text> list, String string, GameRules.BooleanRule booleanRule)
public void render(MatrixStack matrixStack, int int2, int int3, int int4, int int5, int int6, int int7, int int8, boolean bool, float float2)
render in class EntryListWidget.Entry<class_5235.class_5240>