@Environment(value=CLIENT) public class CartographyTableScreen extends HandledScreen<CartographyTableScreenHandler>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragSlots, focusedSlot, handler, isCursorDragging, playerInventory, x, ybuttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
CartographyTableScreen(CartographyTableScreenHandler handler,
PlayerInventory inventory,
Text title) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawBackground(MatrixStack matrixStack,
float float2,
int mouseY,
int int2) |
protected void |
drawForeground(MatrixStack matrixStack,
int int2,
int int3) |
private void |
drawMap(MapState state,
int x,
int y,
float size) |
private void |
drawMap(MatrixStack matrixStack,
MapState mapState,
boolean bool,
boolean bool2,
boolean bool3,
boolean bool4) |
void |
render(MatrixStack matrixStack,
int mouseY,
int int2,
float float2) |
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, init, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, mouseClicked, mouseDragged, mouseReleased, onMouseClick, removed, shouldCloseOnEsc, tickaddButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderDirtBackground, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawHorizontalLine, drawSprite, drawString, drawTexture, drawTexture, drawTexture, drawTexture, drawVerticalLine, fill, fillGradient, getZOffset, method_27534, method_27535, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
public CartographyTableScreen(CartographyTableScreenHandler handler, PlayerInventory inventory, Text title)
public void render(MatrixStack matrixStack, int mouseY, int int2, float float2)
render in interface Drawablerender in class HandledScreen<CartographyTableScreenHandler>protected void drawForeground(MatrixStack matrixStack, int int2, int int3)
drawForeground in class HandledScreen<CartographyTableScreenHandler>protected void drawBackground(MatrixStack matrixStack, float float2, int mouseY, int int2)
drawBackground in class HandledScreen<CartographyTableScreenHandler>private void drawMap(MatrixStack matrixStack, @Nullable MapState mapState, boolean bool, boolean bool2, boolean bool3, boolean bool4)