@Environment(value=CLIENT) public class EditGameRulesScreen.RuleCategoryWidget extends EditGameRulesScreen.AbstractRuleWidget
| Constructor and Description |
|---|
RuleCategoryWidget(Text text) |
| Modifier and Type | Method and Description |
|---|---|
List<? extends Element> |
children() |
void |
render(MatrixStack matrices,
int x,
int y,
int width,
int height,
int mouseX,
int mouseY,
int int2,
boolean bool,
float tickDelta) |
getFocused, isDragging, setDragging, setFocusedisMouseOverclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusisMouseOver, mouseMovedprivate final Text name
public RuleCategoryWidget(Text text)
public void render(MatrixStack matrices, int x, int y, int width, int height, int mouseX, int mouseY, int int2, boolean bool, float tickDelta)
render in class EntryListWidget.Entry<EditGameRulesScreen.AbstractRuleWidget>