@Environment(value=CLIENT) public static class ClientWorld.class_5271 extends Object implements class_5269
| Modifier and Type | Field and Description |
|---|---|
private long |
field_24431 |
private LevelGeneratorOptions |
field_24432 |
private boolean |
field_24433 |
private GameRules |
field_24434 |
private int |
field_24435 |
private int |
field_24436 |
private int |
field_24437 |
private long |
field_24438 |
private long |
field_24439 |
private boolean |
field_24440 |
private Difficulty |
field_24441 |
private boolean |
field_24442 |
| Constructor and Description |
|---|
class_5271(long long2,
Difficulty difficulty,
boolean bool,
LevelGeneratorOptions levelGeneratorOptions) |
| Modifier and Type | Method and Description |
|---|---|
Difficulty |
getDifficulty() |
GameRules |
getGameRules() |
LevelGeneratorType |
getGeneratorType() |
long |
getSeed() |
int |
getSpawnX() |
int |
getSpawnY() |
int |
getSpawnZ() |
long |
getTime() |
long |
getTimeOfDay() |
boolean |
isDifficultyLocked() |
boolean |
isHardcore() |
boolean |
isRaining() |
boolean |
isThundering() |
void |
method_27416(int int2) |
void |
method_27417(int int2) |
void |
method_27419(int int2) |
LevelGeneratorOptions |
method_27421() |
void |
method_27875(Difficulty difficulty) |
void |
method_27876(boolean bool) |
void |
populateCrashReport(CrashReportSection crashReportSection) |
void |
setRaining(boolean bool) |
void |
setSpawnPos(BlockPos blockPos) |
void |
setTime(long long2) |
void |
setTimeOfDay(long long2) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmethod_27418private final long field_24431
private final LevelGeneratorOptions field_24432
private final boolean field_24433
private final GameRules field_24434
private int field_24435
private int field_24436
private int field_24437
private long field_24438
private long field_24439
private boolean field_24440
private Difficulty field_24441
private boolean field_24442
public class_5271(long long2,
Difficulty difficulty,
boolean bool,
LevelGeneratorOptions levelGeneratorOptions)
public long getSeed()
getSeed in interface class_5217public int getSpawnX()
getSpawnX in interface class_5217public int getSpawnY()
getSpawnY in interface class_5217public int getSpawnZ()
getSpawnZ in interface class_5217public long getTime()
getTime in interface class_5217public long getTimeOfDay()
getTimeOfDay in interface class_5217public void method_27416(int int2)
method_27416 in interface class_5269public void method_27417(int int2)
method_27417 in interface class_5269public void method_27419(int int2)
method_27419 in interface class_5269public void setTime(long long2)
setTime in interface class_5269public void setTimeOfDay(long long2)
setTimeOfDay in interface class_5269public void setSpawnPos(BlockPos blockPos)
setSpawnPos in interface class_5269public boolean isThundering()
isThundering in interface class_5217public boolean isRaining()
isRaining in interface class_5217public void setRaining(boolean bool)
setRaining in interface class_5217public boolean isHardcore()
isHardcore in interface class_5217public LevelGeneratorType getGeneratorType()
getGeneratorType in interface class_5217public LevelGeneratorOptions method_27421()
method_27421 in interface class_5217public GameRules getGameRules()
getGameRules in interface class_5217public Difficulty getDifficulty()
getDifficulty in interface class_5217public boolean isDifficultyLocked()
isDifficultyLocked in interface class_5217public void populateCrashReport(CrashReportSection crashReportSection)
populateCrashReport in interface class_5217public void method_27875(Difficulty difficulty)
public void method_27876(boolean bool)