Class UpdateAttackTargetTask<E extends MobEntity>
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<E>
net.minecraft.entity.ai.brain.task.UpdateAttackTargetTask<E>
public class UpdateAttackTargetTask<E extends MobEntity> extends Task<E>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields Modifier and Type Field Description private Predicate<E>startConditionprivate Function<E,Optional<? extends LivingEntity>>targetGetterFields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description UpdateAttackTargetTask(Function<E,Optional<? extends LivingEntity>> targetGetter)UpdateAttackTargetTask(Predicate<E> startCondition, Function<E,Optional<? extends LivingEntity>> targetGetter) -
Method Summary
Modifier and Type Method Description protected voidrun(ServerWorld serverWorld, E e, long long2)protected booleanshouldRun(ServerWorld serverWorld, E e)private voidupdateAttackTarget(E entity, LivingEntity target)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting