Class WalkToNearestVisibleWantedItemTask<E extends LivingEntity>
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<E>
net.minecraft.entity.ai.brain.task.WalkToNearestVisibleWantedItemTask<E>
public class WalkToNearestVisibleWantedItemTask<E extends LivingEntity> extends Task<E>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.brain.task.Task
Task.Status -
Field Summary
Fields Modifier and Type Field Description private floatfield_23131private intradiusprivate Predicate<E>startConditionFields inherited from class net.minecraft.entity.ai.brain.task.Task
requiredMemoryStates -
Constructor Summary
Constructors Constructor Description WalkToNearestVisibleWantedItemTask(float float2, boolean bool, int int2)WalkToNearestVisibleWantedItemTask(Predicate<E> startCondition, float float2, boolean requiresWalkTarget, int int2) -
Method Summary
Modifier and Type Method Description private ItemEntitygetNearestVisibleWantedItem(E entity)protected voidrun(ServerWorld world, E entity, long time)protected booleanshouldRun(ServerWorld world, E entity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting
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Field Details
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startCondition
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radius
private final int radius -
field_23131
private final float field_23131
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Constructor Details
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WalkToNearestVisibleWantedItemTask
public WalkToNearestVisibleWantedItemTask(float float2, boolean bool, int int2) -
WalkToNearestVisibleWantedItemTask
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Method Details
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shouldRun
- Overrides:
shouldRunin classTask<E extends LivingEntity>
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run
- Overrides:
runin classTask<E extends LivingEntity>
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getNearestVisibleWantedItem
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