Class PlayerEntityModel<T extends LivingEntity>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<E>
net.minecraft.client.render.entity.model.AnimalModel<T>
net.minecraft.client.render.entity.model.BipedEntityModel<T>
net.minecraft.client.render.entity.model.PlayerEntityModel<T>
- All Implemented Interfaces:
ModelWithArms,ModelWithHead
- Direct Known Subclasses:
PiglinEntityModel
@Environment(CLIENT) public class PlayerEntityModel<T extends LivingEntity> extends BipedEntityModel<T>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose -
Field Summary
Fields Modifier and Type Field Description private ModelPartcloakprivate ModelPartearModelPartjacketModelPartleftPantsModelPartleftSleeveprivate List<ModelPart>partsAll the parts.ModelPartrightPantsModelPartrightSleeveprivate booleanthinArmsFields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
body, hat, head, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneakingFields inherited from class net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, ridingFields inherited from class net.minecraft.client.model.Model
layerFactory -
Constructor Summary
Constructors Constructor Description PlayerEntityModel(ModelPart root, boolean thinArms) -
Method Summary
Modifier and Type Method Description protected Iterable<ModelPart>getBodyParts()ModelPartgetRandomPart(Random random)static ModelDatagetTexturedModelData(Dilation dilation, boolean slim)voidrenderCape(MatrixStack matrices, VertexConsumer vertices, int light, int overlay)voidrenderEars(MatrixStack matrices, VertexConsumer vertices, int light, int overlay)voidsetAngles(T t, float float2, float float3, float float4, float float5, float float6)voidsetArmAngle(Arm arm, MatrixStack matrices)voidsetVisible(boolean visible)Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
animateArms, animateModel, getArm, getHead, getHeadParts, getModelData, lerpAngle, setAttributesMethods inherited from class net.minecraft.client.render.entity.model.AnimalModel
renderMethods inherited from class net.minecraft.client.render.entity.model.EntityModel
copyStateTo
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Field Details
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parts
All the parts. Used when picking a part to render stuck arrows. -
leftSleeve
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rightSleeve
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leftPants
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rightPants
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jacket
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cloak
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ear
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thinArms
private final boolean thinArms
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Constructor Details
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PlayerEntityModel
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Method Details
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getTexturedModelData
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getBodyParts
- Overrides:
getBodyPartsin classBipedEntityModel<T extends LivingEntity>
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renderEars
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renderCape
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setAngles
- Overrides:
setAnglesin classBipedEntityModel<T extends LivingEntity>
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setVisible
public void setVisible(boolean visible)- Overrides:
setVisiblein classBipedEntityModel<T extends LivingEntity>
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setArmAngle
- Specified by:
setArmAnglein interfaceModelWithArms- Overrides:
setArmAnglein classBipedEntityModel<T extends LivingEntity>
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getRandomPart
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