- All Known Implementing Classes:
AbstractPhase, AbstractSittingPhase, ChargingPlayerPhase, DyingPhase, HoldingPatternPhase, HoverPhase, LandingApproachPhase, LandingPhase, SittingAttackingPhase, SittingFlamingPhase, SittingScanningPhase, StrafePlayerPhase, TakeoffPhase
public interface Phase
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Method Summary
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Method Details
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isSittingOrHovering
boolean isSittingOrHovering()
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clientTick
void clientTick()
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serverTick
void serverTick()
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beginPhase
void beginPhase()
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getMaxYAcceleration
float getMaxYAcceleration()
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method_6847
float method_6847()
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modifyDamageTaken
float modifyDamageTaken(
DamageSource damageSource,
float float2)