Class EmptyMapItem

All Implemented Interfaces:
ItemConvertible

public class EmptyMapItem
extends NetworkSyncedItem
Mappings:
Namespace Name
official bmz
intermediary net/minecraft/class_1773
named net/minecraft/item/EmptyMapItem
  • Constructor Details

    • EmptyMapItem

      public EmptyMapItem​(Item.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lbnr;<init>(Lbnr$a;)V
      intermediary <init> Lnet/minecraft/class_1792;<init>(Lnet/minecraft/class_1792$class_1793;)V
      named <init> Lnet/minecraft/item/Item;<init>(Lnet/minecraft/item/Item$Settings;)V
  • Method Details

    • use

      public TypedActionResult<ItemStack> use​(World world, PlayerEntity user, Hand hand)
      Called when an item is used by a player. The use action, by default, is bound to the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      Overrides:
      use in class Item
      Parameters:
      world - the world the item was used in
      user - the player who used the item
      hand - the hand used
      Returns:
      a typed action result that specifies whether using the item was successful. The action result contains the new item stack that the player's hand will be set to.
      Mappings:
      Namespace Name Mixin selector
      official a Lbnr;a(Lbtv;Lbhl;Lapp;)Lapr;
      intermediary method_7836 Lnet/minecraft/class_1792;method_7836(Lnet/minecraft/class_1937;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1271;
      named use Lnet/minecraft/item/Item;use(Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/TypedActionResult;