Class Hierarchy
- java.lang.Object
- net.minecraft.world.PersistentState
- net.minecraft.village.raid.RaidManager
- net.minecraft.village.raid.Raid
- net.minecraft.world.PersistentState
Enum Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- net.minecraft.village.raid.Raid.Member
- net.minecraft.village.raid.Raid.Status
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)