Class CopyComponentsLootFunction

java.lang.Object
net.minecraft.loot.function.ConditionalLootFunction
net.minecraft.loot.function.CopyComponentsLootFunction
All Implemented Interfaces:
BiFunction<ItemStack,LootContext,ItemStack>, LootContextAware, LootFunction

public class CopyComponentsLootFunction extends ConditionalLootFunction
Mappings:
Namespace Name
official epl
intermediary net/minecraft/class_9317
named net/minecraft/loot/function/CopyComponentsLootFunction
  • Field Details

    • CODEC

      public static final com.mojang.serialization.Codec<CopyComponentsLootFunction> CODEC
      Mappings:
      Namespace Name Mixin selector
      official a Lepl;a:Lcom/mojang/serialization/Codec;
      intermediary field_49430 Lnet/minecraft/class_9317;field_49430:Lcom/mojang/serialization/Codec;
      named CODEC Lnet/minecraft/loot/function/CopyComponentsLootFunction;CODEC:Lcom/mojang/serialization/Codec;
    • source

      private final CopyComponentsLootFunction.Source source
      Mappings:
      Namespace Name Mixin selector
      official b Lepl;b:Lepl$b;
      intermediary field_49431 Lnet/minecraft/class_9317;field_49431:Lnet/minecraft/class_9317$class_9319;
      named source Lnet/minecraft/loot/function/CopyComponentsLootFunction;source:Lnet/minecraft/loot/function/CopyComponentsLootFunction$Source;
    • components

      private final List<DataComponentType<?>> components
      Mappings:
      Namespace Name Mixin selector
      official c Lepl;c:Ljava/util/List;
      intermediary field_49432 Lnet/minecraft/class_9317;field_49432:Ljava/util/List;
      named components Lnet/minecraft/loot/function/CopyComponentsLootFunction;components:Ljava/util/List;
  • Constructor Details

    • CopyComponentsLootFunction

      CopyComponentsLootFunction(List<LootCondition> conditions, CopyComponentsLootFunction.Source source, List<DataComponentType<?>> components)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lepl;<init>(Ljava/util/List;Lepl$b;Ljava/util/List;)V
      intermediary <init> Lnet/minecraft/class_9317;<init>(Ljava/util/List;Lnet/minecraft/class_9317$class_9319;Ljava/util/List;)V
      named <init> Lnet/minecraft/loot/function/CopyComponentsLootFunction;<init>(Ljava/util/List;Lnet/minecraft/loot/function/CopyComponentsLootFunction$Source;Ljava/util/List;)V
  • Method Details

    • getType

      public LootFunctionType getType()
      Mappings:
      Namespace Name Mixin selector
      official b Lepx;b()Lepy;
      intermediary method_29321 Lnet/minecraft/class_117;method_29321()Lnet/minecraft/class_5339;
      named getType Lnet/minecraft/loot/function/LootFunction;getType()Lnet/minecraft/loot/function/LootFunctionType;
    • getRequiredParameters

      public Set<LootContextParameter<?>> getRequiredParameters()
      Mappings:
      Namespace Name Mixin selector
      official a Leom;a()Ljava/util/Set;
      intermediary method_293 Lnet/minecraft/class_46;method_293()Ljava/util/Set;
      named getRequiredParameters Lnet/minecraft/loot/context/LootContextAware;getRequiredParameters()Ljava/util/Set;
    • process

      public ItemStack process(ItemStack stack, LootContext context)
      Specified by:
      process in class ConditionalLootFunction
      Mappings:
      Namespace Name Mixin selector
      official a Lepw;a(Lcsz;Leol;)Lcsz;
      intermediary method_522 Lnet/minecraft/class_120;method_522(Lnet/minecraft/class_1799;Lnet/minecraft/class_47;)Lnet/minecraft/class_1799;
      named process Lnet/minecraft/loot/function/ConditionalLootFunction;process(Lnet/minecraft/item/ItemStack;Lnet/minecraft/loot/context/LootContext;)Lnet/minecraft/item/ItemStack;
    • builder

      Mappings:
      Namespace Name Mixin selector
      official a Lepl;a(Lepl$b;)Lepl$a;
      intermediary method_57637 Lnet/minecraft/class_9317;method_57637(Lnet/minecraft/class_9317$class_9319;)Lnet/minecraft/class_9317$class_9318;
      named builder Lnet/minecraft/loot/function/CopyComponentsLootFunction;builder(Lnet/minecraft/loot/function/CopyComponentsLootFunction$Source;)Lnet/minecraft/loot/function/CopyComponentsLootFunction$Builder;