Package net.minecraft.component.type
Class FoodComponent.Builder
java.lang.Object
net.minecraft.component.type.FoodComponent.Builder
- Enclosing class:
FoodComponent
- Mappings:
Namespace Name named net/minecraft/component/type/FoodComponent$Builderintermediary net/minecraft/class_4174$class_4175official coq$a
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate booleanprivate floatprivate intprivate floatprivate final ImmutableList.Builder<FoodComponent.StatusEffectEntry> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionSpecifies that a food item can be eaten when the current hunger bar is full.build()hunger(int hunger) Specifies the amount of hunger a food item will fill.saturationModifier(float saturationModifier) Specifies the saturation modifier of a food item.snack()Specifies that a food item is snack-like and is eaten quickly.statusEffect(StatusEffectInstance effect, float chance) Specifies a status effect to apply to an entity when a food item is consumed.
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Field Details
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hunger
private int hunger- Mappings:
Namespace Name Mixin selector named hungerLnet/minecraft/component/type/FoodComponent$Builder;hunger:Iintermediary field_18620Lnet/minecraft/class_4174$class_4175;field_18620:Iofficial aLcoq$a;a:I
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saturationModifier
private float saturationModifier- Mappings:
Namespace Name Mixin selector named saturationModifierLnet/minecraft/component/type/FoodComponent$Builder;saturationModifier:Fintermediary field_18621Lnet/minecraft/class_4174$class_4175;field_18621:Fofficial bLcoq$a;b:F
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alwaysEdible
private boolean alwaysEdible- Mappings:
Namespace Name Mixin selector named alwaysEdibleLnet/minecraft/component/type/FoodComponent$Builder;alwaysEdible:Zintermediary field_18623Lnet/minecraft/class_4174$class_4175;field_18623:Zofficial cLcoq$a;c:Z
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eatSeconds
private float eatSeconds- Mappings:
Namespace Name Mixin selector named eatSecondsLnet/minecraft/component/type/FoodComponent$Builder;eatSeconds:Fintermediary field_49995Lnet/minecraft/class_4174$class_4175;field_49995:Fofficial dLcoq$a;d:F
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statusEffects
- Mappings:
Namespace Name Mixin selector named statusEffectsLnet/minecraft/component/type/FoodComponent$Builder;statusEffects:Lcom/google/common/collect/ImmutableList$Builder;intermediary field_18625Lnet/minecraft/class_4174$class_4175;field_18625:Lcom/google/common/collect/ImmutableList$Builder;official eLcoq$a;e:Lcom/google/common/collect/ImmutableList$Builder;
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Constructor Details
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Builder
public Builder()
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Method Details
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hunger
Specifies the amount of hunger a food item will fill.One hunger is equivalent to half of a hunger bar icon.
- Parameters:
hunger- the amount of hunger- Mappings:
Namespace Name Mixin selector named hungerLnet/minecraft/component/type/FoodComponent$Builder;hunger(I)Lnet/minecraft/component/type/FoodComponent$Builder;intermediary method_19238Lnet/minecraft/class_4174$class_4175;method_19238(I)Lnet/minecraft/class_4174$class_4175;official aLcoq$a;a(I)Lcoq$a;
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saturationModifier
Specifies the saturation modifier of a food item.This value is typically used to determine how long a player can sustain the current hunger value before the hunger is used.
- Parameters:
saturationModifier- the saturation modifier- Mappings:
Namespace Name Mixin selector named saturationModifierLnet/minecraft/component/type/FoodComponent$Builder;saturationModifier(F)Lnet/minecraft/component/type/FoodComponent$Builder;intermediary method_19237Lnet/minecraft/class_4174$class_4175;method_19237(F)Lnet/minecraft/class_4174$class_4175;official aLcoq$a;a(F)Lcoq$a;
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alwaysEdible
Specifies that a food item can be eaten when the current hunger bar is full.- Mappings:
Namespace Name Mixin selector named alwaysEdibleLnet/minecraft/component/type/FoodComponent$Builder;alwaysEdible()Lnet/minecraft/component/type/FoodComponent$Builder;intermediary method_19240Lnet/minecraft/class_4174$class_4175;method_19240()Lnet/minecraft/class_4174$class_4175;official aLcoq$a;a()Lcoq$a;
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snack
Specifies that a food item is snack-like and is eaten quickly.- Mappings:
Namespace Name Mixin selector named snackLnet/minecraft/component/type/FoodComponent$Builder;snack()Lnet/minecraft/component/type/FoodComponent$Builder;intermediary method_19241Lnet/minecraft/class_4174$class_4175;method_19241()Lnet/minecraft/class_4174$class_4175;official bLcoq$a;b()Lcoq$a;
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statusEffect
Specifies a status effect to apply to an entity when a food item is consumed. This method may be called multiple times to apply several status effects when food is consumed.- Parameters:
effect- the effect instance to applychance- the chance the status effect is applied, on a scale of0.0Fto1.0F- Mappings:
Namespace Name Mixin selector named statusEffectLnet/minecraft/component/type/FoodComponent$Builder;statusEffect(Lnet/minecraft/entity/effect/StatusEffectInstance;F)Lnet/minecraft/component/type/FoodComponent$Builder;intermediary method_19239Lnet/minecraft/class_4174$class_4175;method_19239(Lnet/minecraft/class_1293;F)Lnet/minecraft/class_4174$class_4175;official aLcoq$a;a(Lbrc;F)Lcoq$a;
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build
- Mappings:
Namespace Name Mixin selector named buildLnet/minecraft/component/type/FoodComponent$Builder;build()Lnet/minecraft/component/type/FoodComponent;intermediary method_19242Lnet/minecraft/class_4174$class_4175;method_19242()Lnet/minecraft/class_4174;official cLcoq$a;c()Lcoq;
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