Package net.minecraft.client.gl
Class VertexBuffer
java.lang.Object
net.minecraft.client.gl.VertexBuffer
- All Implemented Interfaces:
AutoCloseable
Stores vertex data on GPU.
If you don't need to change the geometry, you can upload data once
and reuse it every frame. For example,
uses this technique to save bandwidth.invalid reference
star rendering
- Implementation Note:
- This is mostly a wrapper around vertex buffer object (VBO), element buffer object (EBO), and vertex array object (VAO).
- Mappings:
Namespace Name named net/minecraft/client/gl/VertexBufferintermediary net/minecraft/class_291official ffv
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate VertexFormat.DrawModeprivate intprivate VertexFormat.IndexTypeprivate RenderSystem.ShapeIndexBufferprivate final GlUsageprivate intprivate final GpuBufferprivate @Nullable VertexFormat -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbind()Sets this vertex buffer as the current one.voidclose()static VertexBuffercreateAndUpload(VertexFormat.DrawMode drawMode, VertexFormat format, Consumer<VertexConsumer> callback) voiddraw()Draws the contents in this vertex buffer.voiddraw(RenderLayer layer) voiddraw(Matrix4f viewMatrix, Matrix4f projectionMatrix, @Nullable ShaderProgram program) Draws the contents in this vertex buffer withprogram.private VertexFormat.IndexTypebooleanisClosed()static voidunbind()voidupload(BuiltBuffer data) Uploads the contents ofbufferto GPU, discarding previously uploaded data.private RenderSystem.ShapeIndexBufferuploadIndexBuffer(BuiltBuffer.DrawParameters parameters, @Nullable ByteBuffer buf) voidprivate VertexFormatuploadVertexBuffer(BuiltBuffer.DrawParameters parameters, @Nullable ByteBuffer vertexBuffer)
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Field Details
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usage
- Mappings:
Namespace Name Mixin selector named usageLnet/minecraft/client/gl/VertexBuffer;usage:Lnet/minecraft/client/gl/GlUsage;intermediary field_44792Lnet/minecraft/class_291;field_44792:Lnet/minecraft/class_8555;official aLffv;a:Lfdm;
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vertexBuffer
- Mappings:
Namespace Name Mixin selector named vertexBufferLnet/minecraft/client/gl/VertexBuffer;vertexBuffer:Lnet/minecraft/client/gl/GpuBuffer;intermediary field_1594Lnet/minecraft/class_291;field_1594:Lnet/minecraft/class_10227;official bLffv;b:Lfdn;
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indexBuffer
- Mappings:
Namespace Name Mixin selector named indexBufferLnet/minecraft/client/gl/VertexBuffer;indexBuffer:Lnet/minecraft/client/gl/GpuBuffer;intermediary field_27366Lnet/minecraft/class_291;field_27366:Lnet/minecraft/class_10227;official cLffv;c:Lfdn;
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vertexArrayId
private int vertexArrayId- Mappings:
Namespace Name Mixin selector named vertexArrayIdLnet/minecraft/client/gl/VertexBuffer;vertexArrayId:Iintermediary field_29338Lnet/minecraft/class_291;field_29338:Iofficial dLffv;d:I
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vertexFormat
- Mappings:
Namespace Name Mixin selector named vertexFormatLnet/minecraft/client/gl/VertexBuffer;vertexFormat:Lnet/minecraft/client/render/VertexFormat;intermediary field_29339Lnet/minecraft/class_291;field_29339:Lnet/minecraft/class_293;official eLffv;e:Lffx;
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indexType
- Mappings:
Namespace Name Mixin selector named indexTypeLnet/minecraft/client/gl/VertexBuffer;indexType:Lnet/minecraft/client/render/VertexFormat$IndexType;intermediary field_27367Lnet/minecraft/class_291;field_27367:Lnet/minecraft/class_293$class_5595;official gLffv;g:Lffx$b;
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indexCount
private int indexCount- Mappings:
Namespace Name Mixin selector named indexCountLnet/minecraft/client/gl/VertexBuffer;indexCount:Iintermediary field_1593Lnet/minecraft/class_291;field_1593:Iofficial hLffv;h:I
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drawMode
- Mappings:
Namespace Name Mixin selector named drawModeLnet/minecraft/client/gl/VertexBuffer;drawMode:Lnet/minecraft/client/render/VertexFormat$DrawMode;intermediary field_27368Lnet/minecraft/class_291;field_27368:Lnet/minecraft/class_293$class_5596;official iLffv;i:Lffx$c;
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Constructor Details
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VertexBuffer
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/gl/VertexBuffer;<init>(Lnet/minecraft/client/gl/GlUsage;)Vintermediary <init>Lnet/minecraft/class_291;<init>(Lnet/minecraft/class_8555;)Vofficial <init>Lffv;<init>(Lfdm;)V
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Method Details
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createAndUpload
public static VertexBuffer createAndUpload(VertexFormat.DrawMode drawMode, VertexFormat format, Consumer<VertexConsumer> callback) - Mappings:
Namespace Name Mixin selector named createAndUploadLnet/minecraft/client/gl/VertexBuffer;createAndUpload(Lnet/minecraft/client/render/VertexFormat$DrawMode;Lnet/minecraft/client/render/VertexFormat;Ljava/util/function/Consumer;)Lnet/minecraft/client/gl/VertexBuffer;intermediary method_65175Lnet/minecraft/class_291;method_65175(Lnet/minecraft/class_293$class_5596;Lnet/minecraft/class_293;Ljava/util/function/Consumer;)Lnet/minecraft/class_291;official aLffv;a(Lffx$c;Lffx;Ljava/util/function/Consumer;)Lffv;
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upload
Uploads the contents ofbufferto GPU, discarding previously uploaded data.The caller of this method must bind this vertex buffer before calling this method.
- Mappings:
Namespace Name Mixin selector named uploadLnet/minecraft/client/gl/VertexBuffer;upload(Lnet/minecraft/client/render/BuiltBuffer;)Vintermediary method_1352Lnet/minecraft/class_291;method_1352(Lnet/minecraft/class_9801;)Vofficial aLffv;a(Lffr;)V
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uploadIndexBuffer
- Mappings:
Namespace Name Mixin selector named uploadIndexBufferLnet/minecraft/client/gl/VertexBuffer;uploadIndexBuffer(Lnet/minecraft/client/util/BufferAllocator$CloseableBuffer;)Vintermediary method_60829Lnet/minecraft/class_291;method_60829(Lnet/minecraft/class_9799$class_9800;)Vofficial aLffv;a(Lffp$a;)V
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uploadVertexBuffer
private VertexFormat uploadVertexBuffer(BuiltBuffer.DrawParameters parameters, @Nullable @Nullable ByteBuffer vertexBuffer) - Mappings:
Namespace Name Mixin selector named uploadVertexBufferLnet/minecraft/client/gl/VertexBuffer;uploadVertexBuffer(Lnet/minecraft/client/render/BuiltBuffer$DrawParameters;Ljava/nio/ByteBuffer;)Lnet/minecraft/client/render/VertexFormat;intermediary method_43442Lnet/minecraft/class_291;method_43442(Lnet/minecraft/class_9801$class_4574;Ljava/nio/ByteBuffer;)Lnet/minecraft/class_293;official aLffv;a(Lffr$a;Ljava/nio/ByteBuffer;)Lffx;
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uploadIndexBuffer
@Nullable private RenderSystem.ShapeIndexBuffer uploadIndexBuffer(BuiltBuffer.DrawParameters parameters, @Nullable @Nullable ByteBuffer buf) - Mappings:
Namespace Name Mixin selector named uploadIndexBufferLnet/minecraft/client/gl/VertexBuffer;uploadIndexBuffer(Lnet/minecraft/client/render/BuiltBuffer$DrawParameters;Ljava/nio/ByteBuffer;)Lcom/mojang/blaze3d/systems/RenderSystem$ShapeIndexBuffer;intermediary method_43443Lnet/minecraft/class_291;method_43443(Lnet/minecraft/class_9801$class_4574;Ljava/nio/ByteBuffer;)Lcom/mojang/blaze3d/systems/RenderSystem$class_5590;official bLffv;b(Lffr$a;Ljava/nio/ByteBuffer;)Lcom/mojang/blaze3d/systems/RenderSystem$a;
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bind
public void bind()Sets this vertex buffer as the current one.This method must be called before uploading or drawing data.
- Mappings:
Namespace Name Mixin selector named bindLnet/minecraft/client/gl/VertexBuffer;bind()Vintermediary method_1353Lnet/minecraft/class_291;method_1353()Vofficial aLffv;a()V
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unbind
public static void unbind()- Mappings:
Namespace Name Mixin selector named unbindLnet/minecraft/client/gl/VertexBuffer;unbind()Vintermediary method_1354Lnet/minecraft/class_291;method_1354()Vofficial bLffv;b()V
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draw
public void draw()Draws the contents in this vertex buffer.The caller of this method must bind this vertex buffer before calling this method.
Unlike
draw(Matrix4f, Matrix4f, ShaderProgram), the caller of this method must manually bind a shader program before calling this method.- Mappings:
Namespace Name Mixin selector named drawLnet/minecraft/client/gl/VertexBuffer;draw()Vintermediary method_35665Lnet/minecraft/class_291;method_35665()Vofficial cLffv;c()V
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getIndexType
- Mappings:
Namespace Name Mixin selector named getIndexTypeLnet/minecraft/client/gl/VertexBuffer;getIndexType()Lnet/minecraft/client/render/VertexFormat$IndexType;intermediary method_43445Lnet/minecraft/class_291;method_43445()Lnet/minecraft/class_293$class_5595;official fLffv;f()Lffx$b;
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draw
public void draw(Matrix4f viewMatrix, Matrix4f projectionMatrix, @Nullable @Nullable ShaderProgram program) Draws the contents in this vertex buffer withprogram.The caller of this method must bind this vertex buffer before calling this method.
- Mappings:
Namespace Name Mixin selector named drawLnet/minecraft/client/gl/VertexBuffer;draw(Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;Lnet/minecraft/client/gl/ShaderProgram;)Vintermediary method_34427Lnet/minecraft/class_291;method_34427(Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;Lnet/minecraft/class_5944;)Vofficial aLffv;a(Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;Lglf;)V
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draw
- Mappings:
Namespace Name Mixin selector named drawLnet/minecraft/client/gl/VertexBuffer;draw(Lnet/minecraft/client/render/RenderLayer;)Vintermediary method_65176Lnet/minecraft/class_291;method_65176(Lnet/minecraft/class_1921;)Vofficial aLffv;a(Lgmf;)V
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close
public void close()- Specified by:
closein interfaceAutoCloseable
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getVertexFormat
- Mappings:
Namespace Name Mixin selector named getVertexFormatLnet/minecraft/client/gl/VertexBuffer;getVertexFormat()Lnet/minecraft/client/render/VertexFormat;intermediary method_34435Lnet/minecraft/class_291;method_34435()Lnet/minecraft/class_293;official dLffv;d()Lffx;
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isClosed
public boolean isClosed()- Mappings:
Namespace Name Mixin selector named isClosedLnet/minecraft/client/gl/VertexBuffer;isClosed()Zintermediary method_43444Lnet/minecraft/class_291;method_43444()Zofficial eLffv;e()Z
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