Class ZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>

All Implemented Interfaces:
FeatureRendererContext<S,M>
Direct Known Subclasses:
DrownedEntityRenderer, ZombieEntityRenderer

@Environment(CLIENT) public abstract class ZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>> extends BipedEntityRenderer<T,S,M>
Mappings:
Namespace Name
named net/minecraft/client/render/entity/ZombieBaseEntityRenderer
intermediary net/minecraft/class_968
official hpy
  • Field Details

    • TEXTURE

      private static final Identifier TEXTURE
      Mappings:
      Namespace Name Mixin selector
      named TEXTURE Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
      intermediary field_4819 Lnet/minecraft/class_968;field_4819:Lnet/minecraft/class_2960;
      official a Lhpy;a:Lamy;
  • Constructor Details

    • ZombieBaseEntityRenderer

      protected ZombieBaseEntityRenderer(EntityRendererFactory.Context context, M mainModel, M babyMainModel, EquipmentModelData<M> equipmentModelData, EquipmentModelData<M> equipmentModelData2)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/EquipmentModelData;Lnet/minecraft/client/render/entity/model/EquipmentModelData;)V
      intermediary <init> Lnet/minecraft/class_968;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_623;Lnet/minecraft/class_623;Lnet/minecraft/class_11677;Lnet/minecraft/class_11677;)V
      official <init> Lhpy;<init>(Lhrh$a;Lhbm;Lhbm;Lhqc;Lhqc;)V
  • Method Details

    • getTexture

      public Identifier getTexture(S s)
      Specified by:
      getTexture in class LivingEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
      Mappings:
      Namespace Name Mixin selector
      named getTexture Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;)Lnet/minecraft/util/Identifier;
      intermediary method_4163 Lnet/minecraft/class_968;method_4163(Lnet/minecraft/class_10086;)Lnet/minecraft/class_2960;
      official a Lhpy;a(Lian;)Lamy;
    • updateRenderState

      public void updateRenderState(T t, S s, float float2)
      Overrides:
      updateRenderState in class BipedEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
      Mappings:
      Namespace Name Mixin selector
      named updateRenderState Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;updateRenderState(Lnet/minecraft/entity/mob/ZombieEntity;Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;F)V
      intermediary method_62369 Lnet/minecraft/class_968;method_62369(Lnet/minecraft/class_1642;Lnet/minecraft/class_10086;F)V
      official a Lhpy;a(Lczw;Lian;F)V
    • isShaking

      protected boolean isShaking(S s)
      Description copied from class: LivingEntityRenderer
      Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.
      Overrides:
      isShaking in class LivingEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
      Returns:
      if this entity is shaking
      Mappings:
      Namespace Name Mixin selector
      named isShaking Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;)Z
      intermediary method_25449 Lnet/minecraft/class_968;method_25449(Lnet/minecraft/class_10086;)Z
      official b Lhpy;b(Lian;)Z
    • getArmPose

      protected BipedEntityModel.ArmPose getArmPose(T t, Arm arm)
      Overrides:
      getArmPose in class BipedEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState,M extends ZombieEntityModel<S>>
      Mappings:
      Namespace Name Mixin selector
      named getArmPose Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;getArmPose(Lnet/minecraft/entity/mob/ZombieEntity;Lnet/minecraft/util/Arm;)Lnet/minecraft/client/render/entity/model/BipedEntityModel$ArmPose;
      intermediary method_75456 Lnet/minecraft/class_968;method_75456(Lnet/minecraft/class_1642;Lnet/minecraft/class_1306;)Lnet/minecraft/class_572$class_573;
      official a Lhpy;a(Lczw;Lcgu;)Lgzc$a;