public class PaneBlock extends HorizontalConnectingBlock
Block.NeighborGroup
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
boundingShapes, collisionShapes, EAST, FACING_PROPERTIES, NORTH, SOUTH, WATERLOGGED, WEST
LOGGER, STATE_IDS, stateManager
collidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Modifier | Constructor and Description |
---|---|
protected |
PaneBlock(AbstractBlock.Settings settings) |
Modifier and Type | Method and Description |
---|---|
protected void |
appendProperties(StateManager.Builder<Block,BlockState> builder) |
boolean |
connectsTo(BlockState state,
boolean bool) |
BlockState |
getPlacementState(ItemPlacementContext ctx) |
BlockState |
getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState newState,
WorldAccess world,
BlockPos pos,
BlockPos posFrom) |
VoxelShape |
getVisualShape(BlockState state,
BlockView world,
BlockPos pos,
ShapeContext context) |
boolean |
isSideInvisible(BlockState state,
BlockState stateFrom,
Direction direction) |
canPathfindThrough, createShapes, getCollisionShape, getFluidState, getOutlineShape, getShapeIndex, isTranslucent, mirror, rotate
addStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, is, isFaceFullSquare, isIn, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toString
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getComparatorOutput, getCullingShape, getDefaultMaterialColor, getDroppedStacks, getLootTableId, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStrongRedstonePower, getWeakRedstonePower, hasBlockEntity, hasComparatorOutput, hasSidedTransparency, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, scheduledTick
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canFillWithFluid, tryDrainFluid, tryFillWithFluid
protected PaneBlock(AbstractBlock.Settings settings)
public BlockState getPlacementState(ItemPlacementContext ctx)
getPlacementState
in class Block
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom)
getStateForNeighborUpdate
in class AbstractBlock
public VoxelShape getVisualShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getVisualShape
in class AbstractBlock
@Environment(value=CLIENT) public boolean isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)
isSideInvisible
in class AbstractBlock
public final boolean connectsTo(BlockState state, boolean bool)
protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
appendProperties
in class Block