public class SeagrassBlock extends PlantBlock implements Fertilizable, FluidFillable
Block.NeighborGroup
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
SHAPE |
LOGGER, STATE_IDS, stateManager
collidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Modifier | Constructor and Description |
---|---|
protected |
SeagrassBlock(AbstractBlock.Settings settings) |
Modifier and Type | Method and Description |
---|---|
boolean |
canFillWithFluid(BlockView world,
BlockPos pos,
BlockState state,
Fluid fluid) |
boolean |
canGrow(World world,
Random random,
BlockPos pos,
BlockState state) |
protected boolean |
canPlantOnTop(BlockState floor,
BlockView world,
BlockPos pos) |
FluidState |
getFluidState(BlockState state) |
VoxelShape |
getOutlineShape(BlockState state,
BlockView world,
BlockPos pos,
ShapeContext context) |
BlockState |
getPlacementState(ItemPlacementContext ctx) |
BlockState |
getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState newState,
WorldAccess world,
BlockPos pos,
BlockPos posFrom) |
void |
grow(ServerWorld world,
Random random,
BlockPos pos,
BlockState state) |
boolean |
isFertilizable(BlockView world,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
canPathfindThrough, canPlaceAt, isTranslucent
addStacksForDisplay, afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, is, isFaceFullSquare, isIn, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toString
calcBlockBreakingDelta, canBucketPlace, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMaterialColor, getDroppedStacks, getLootTableId, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasBlockEntity, hasComparatorOutput, hasSidedTransparency, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate, scheduledTick
protected static final VoxelShape SHAPE
protected SeagrassBlock(AbstractBlock.Settings settings)
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getOutlineShape
in class AbstractBlock
protected boolean canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)
canPlantOnTop
in class PlantBlock
@Nullable public BlockState getPlacementState(ItemPlacementContext ctx)
getPlacementState
in class Block
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom)
getStateForNeighborUpdate
in class PlantBlock
public boolean isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)
isFertilizable
in interface Fertilizable
public boolean canGrow(World world, Random random, BlockPos pos, BlockState state)
canGrow
in interface Fertilizable
public FluidState getFluidState(BlockState state)
getFluidState
in class AbstractBlock
public void grow(ServerWorld world, Random random, BlockPos pos, BlockState state)
grow
in interface Fertilizable
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)
canFillWithFluid
in interface FluidFillable
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)
tryFillWithFluid
in interface FluidFillable