@Environment(value=CLIENT) public class PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry extends AlwaysSelectedEntryListWidget.Entry<PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry>
Constructor and Description |
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SuperflatPresetEntry() |
Modifier and Type | Method and Description |
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private void |
method_2198(MatrixStack matrixStack,
int int2,
int int3) |
private void |
method_2200(MatrixStack matrixStack,
int int2,
int int3,
Item item) |
boolean |
mouseClicked(double mouseX,
double mouseY,
int button)
Callback for when a mouse button down event
has been captured.
|
void |
render(MatrixStack matrices,
int index,
int y,
int x,
int entryWidth,
int entryHeight,
int mouseX,
int mouseY,
boolean hovered,
float tickDelta) |
private void |
setPreset() |
changeFocus
isMouseOver
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolled
public void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
render
in class EntryListWidget.Entry<PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry>
public boolean mouseClicked(double mouseX, double mouseY, int button)
GLFW
class.mouseX
- the X coordinate of the mousemouseY
- the Y coordinate of the mousebutton
- the mouse button numbertrue
to indicate that the event handling is successful/validMouse.onMouseButton(long, int, int, int)
,
GLFW.GLFW_MOUSE_BUTTON_1
private void setPreset()
private void method_2200(MatrixStack matrixStack, int int2, int int3, Item item)
private void method_2198(MatrixStack matrixStack, int int2, int int3)