@Environment(value=CLIENT) public class AnvilScreen extends ForgingScreen<AnvilScreenHandler>
Modifier and Type | Field and Description |
---|---|
private static Text |
field_26559 |
private TextFieldWidget |
nameField |
private static Identifier |
TEXTURE |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, focusedSlot, handler, playerInventory, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY, x, y
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
Constructor and Description |
---|
AnvilScreen(AnvilScreenHandler handler,
PlayerInventory inventory,
Text title) |
Modifier and Type | Method and Description |
---|---|
protected void |
drawForeground(MatrixStack matrices,
int mouseX,
int mouseY) |
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers)
Callback for when a key down event has been captured.
|
private void |
onRenamed(String name) |
void |
onSlotUpdate(ScreenHandler handler,
int slotId,
ItemStack stack) |
void |
removed() |
void |
renderForeground(MatrixStack matrixStack,
int mouseY,
int int2,
float float2) |
void |
resize(MinecraftClient client,
int width,
int height) |
protected void |
setup() |
void |
tick() |
drawBackground, init, onHandlerRegistered, onPropertyUpdate, render
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
getFocused, isDragging, setDragging, setFocused
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffset
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocus
mouseMoved
private static final Identifier TEXTURE
private static final Text field_26559
private TextFieldWidget nameField
public AnvilScreen(AnvilScreenHandler handler, PlayerInventory inventory, Text title)
public void tick()
tick
in interface TickableElement
tick
in class HandledScreen<AnvilScreenHandler>
protected void setup()
setup
in class ForgingScreen<AnvilScreenHandler>
public void resize(MinecraftClient client, int width, int height)
public void removed()
removed
in class ForgingScreen<AnvilScreenHandler>
public boolean keyPressed(int keyCode, int scanCode, int modifiers)
GLFW
class.keyPressed
in interface Element
keyPressed
in interface ParentElement
keyPressed
in class HandledScreen<AnvilScreenHandler>
keyCode
- the named key code of the event as described in the GLFW
classscanCode
- the unique/platform-specific scan code of the keyboard inputmodifiers
- a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)true
to indicate that the event handling is successful/validKeyboard.onKey(long, int, int, int, int)
,
GLFW.GLFW_KEY_Q
,
GLFWKeyCallbackI.invoke(long, int, int, int, int)
private void onRenamed(String name)
protected void drawForeground(MatrixStack matrices, int mouseX, int mouseY)
drawForeground
in class HandledScreen<AnvilScreenHandler>
public void renderForeground(MatrixStack matrixStack, int mouseY, int int2, float float2)
renderForeground
in class ForgingScreen<AnvilScreenHandler>
public void onSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack)
onSlotUpdate
in interface ScreenHandlerListener
onSlotUpdate
in class ForgingScreen<AnvilScreenHandler>