@Environment(value=CLIENT) public class JigsawBlockScreen extends Screen
Modifier and Type | Field and Description |
---|---|
private ButtonWidget |
doneButton |
private static Text |
field_26564 |
private static Text |
field_26565 |
private static Text |
field_26566 |
private static Text |
field_26567 |
private static Text |
field_26568 |
private TextFieldWidget |
finalStateField |
private int |
generationDepth |
private JigsawBlockEntity |
jigsaw |
private JigsawBlockEntity.Joint |
joint |
private ButtonWidget |
jointRotationButton |
private boolean |
keepJigsaws |
private TextFieldWidget |
nameField |
private TextFieldWidget |
poolField |
private TextFieldWidget |
targetField |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
Constructor and Description |
---|
JigsawBlockScreen(JigsawBlockEntity jigsaw) |
Modifier and Type | Method and Description |
---|---|
private void |
generate() |
private Text |
getLocalizedJointName() |
protected void |
init()
Called when a screen should be initialized.
|
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers)
Callback for when a key down event has been captured.
|
private void |
onCancel() |
void |
onClose() |
private void |
onDone() |
void |
removed() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
void |
resize(MinecraftClient client,
int width,
int height) |
void |
tick() |
private void |
updateDoneButtonState() |
private void |
updateServer() |
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
getFocused, isDragging, setDragging, setFocused
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffset
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocus
mouseMoved
private static final Text field_26564
private static final Text field_26565
private static final Text field_26566
private static final Text field_26567
private static final Text field_26568
private final JigsawBlockEntity jigsaw
private TextFieldWidget nameField
private TextFieldWidget targetField
private TextFieldWidget poolField
private TextFieldWidget finalStateField
private int generationDepth
private boolean keepJigsaws
private ButtonWidget jointRotationButton
private ButtonWidget doneButton
private JigsawBlockEntity.Joint joint
public JigsawBlockScreen(JigsawBlockEntity jigsaw)
public void tick()
tick
in interface TickableElement
tick
in class Screen
private void onDone()
private void onCancel()
private void updateServer()
private void generate()
protected void init()
This method is called when this screen is opened
or resized.
private void updateDoneButtonState()
public void resize(MinecraftClient client, int width, int height)
private Text getLocalizedJointName()
public boolean keyPressed(int keyCode, int scanCode, int modifiers)
GLFW
class.keyPressed
in interface Element
keyPressed
in interface ParentElement
keyPressed
in class Screen
keyCode
- the named key code of the event as described in the GLFW
classscanCode
- the unique/platform-specific scan code of the keyboard inputmodifiers
- a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)true
to indicate that the event handling is successful/validKeyboard.onKey(long, int, int, int, int)
,
GLFW.GLFW_KEY_Q
,
GLFWKeyCallbackI.invoke(long, int, int, int, int)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)