@Environment(value=CLIENT) public static class SoulParticle.Factory extends Object implements ParticleFactory<DefaultParticleType>
Modifier and Type | Field and Description |
---|---|
private SpriteProvider |
spriteProvider |
Constructor and Description |
---|
Factory(SpriteProvider spriteProvider) |
Modifier and Type | Method and Description |
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Particle |
createParticle(DefaultParticleType defaultParticleType,
ClientWorld clientWorld,
double double2,
double double3,
double double4,
double double5,
double double6,
double double7) |
private final SpriteProvider spriteProvider
public Factory(SpriteProvider spriteProvider)
public Particle createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
createParticle
in interface ParticleFactory<DefaultParticleType>